Greetings, Watchers,
We’re excited to announce {that a} new public beta will open on November fifth for gamers on Steam and Xbox PC. This beta introduces a serious new approach to play the unique Pillars of Eternity: Flip-Based mostly Mode.
Followers who loved experimenting with Flip-Based mostly Mode in Pillars of Eternity II: Deadfire will discover acquainted floor right here, however with key enhancements formed by your suggestions:
• Unbound Turns: All turns at the moment are influenced by a personality’s total pace, bettering the worth of Actual-Time with Pause attributes and mechanics.• Smarter Free Actions: Actions like swapping weapons, ingesting potions, or enabling modals at the moment are free actions. Every free motion is restricted to at least one per flip per sort for steadiness.• Quicker Pacing: Fight lethality has been considerably elevated for each enemies and gamers to maintain battles tense and impactful.• Mode Flexibility: You’ll be able to select Flip-Based mostly Mode alongside problem when beginning a brand new sport — or swap freely between Actual-Time with Pause and Flip-Based mostly Mode within the sport choices. We’re additionally investigating a direct HUD toggle for much more comfort.
As it is a public beta, please anticipate bugs and ongoing changes. The beta will run for a while as we proceed to roll out updates and put together for a full launch.
We’re additionally excited to share a particular message from Josh Sawyer, the Sport Director, with his ideas on what Flip-Based mostly Mode means for Pillars of Eternity and the way group suggestions helped form this replace.
Your suggestions will probably be important as we refine and polish turn-based mode — we’ll be accumulating reviews, points, and solutions from the group all through the beta.
Thanks for serving to us proceed to develop and evolve Pillars of Eternity. We’ll see you in the beta on November fifth!






