Sony Interactive Leisure CEO Hermen Hulst has stated that PlayStation’s portfolio of “nice video games” has grow to be extra various through the years, and the platform boasts a “larger” group than ever earlier than. Hulst made these feedback throughout the newest episode of the official PlayStation podcast, the place he and Workforce Asobi’s Nicolas Doucet talked about Astro Bot‘s profitable launch.
Making PlayStation video games in numerous genres is ‘massively vital,’ says CEO
The podcast was targeted on Astro Bot so it’s no shock that Hulst didn’t deliver up Harmony, however the gaming group isn’t about to let that one go, particularly because the podcast went dwell on the identical day that Harmony went darkish… probably for good.
“Recreation launches are massively vital and so they’re completely different for each workforce,” Hulst stated whereas explaining his particular curiosity in Astro Bot. “In my new position as a CEO of the Studio Enterprise Group at SIE, I look a bit bit extra on the enterprise side of a launch.”
Hulst went on to say that it’s essential for PlayStation Studios to focus on numerous genres, together with the household market. “PlayStation has an even bigger group than it’s ever had and I feel our portfolio of nice video games is extra various now,” Hulst continued. “However with the launch of Astro, I feel what we’re doing is celebrating what PlayStation has made nice through the years…it’s a celebration of pleasure and of collaboration.”