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Poison of the Previous (Nintendo Swap)

May 23, 2025
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“Maliki – Poison of the Previous blends turn-based fight, time manipulation, and city administration into a comfy but tactical journey that brings one thing contemporary to the style.” That advertising and marketing blurb sounds promising (and, to some extent, it holds true), however it may also cue you onto a few of this title’s issues. Specifically, this launch doesn’t appear to know what kind of sport it desires to be, although its ambition is admirable.

Ostensibly, Maliki: Poison of the Previous is an RPG, and that has confirmed to be one of the best a part of the sport. However it’s certainly only a half, as city administration has a large (one might argue disproportionate) presence. Rising greens and discovering sections of the land (Domaine, house of the Thousand-Root Tree) is enjoyable, the latter particularly, albeit not remarkable in RPGs. However chopping grass, breaking rocks, and the like really feel nearly like a separate sport shoehorned to capitalize on this technology’s saturation of video games in that mould. In the meantime, “cozy” is the buzzword of the minute, however with some puzzles needing pinpoint timing, boss fights necessitating grinding, and protracted glitches (extra on these in a bit), I doubt even these with a transparent definition would agree this suits. The sport tries to be a Cobb salad full of components when a Caesar salad would do. Which is a disgrace, as I can see the center put into this undertaking.

However even at its greatest, the sport nonetheless has points. The RPG elements are enjoyable, however can wrestle to construct momentum as there are fixed interruptions for dialogue and cutscenes, albeit well-animated and expressive. And whereas the general story is intriguing, we had a tough time investing in these characters. Even 15 hours in, I discovered myself describing the get together by their coiffure slightly than their title, save the titular Maliki, who stays in Domaine. Fairly than being plausible, their personalities appear extra constructed round gimmicks. Seemingly, if we had been accustomed to its origins as a webcomic, this might be diminished, however we had been additionally promised “no prior data wanted.” 

But different elements of the sport are memorable. Specifically, the time journey side, with the titular Poison altering the space-time continuum. As an alternative of cliched medieval intervals and venues, you’ll be navigating a farm within the ’80s, a faculty within the ’90s, the Louvre within the ’00s, and extra. Even the enemies are notable, with animals, people, and even objects taken over by poison parasites. With some gratifying exploration to gather objects sprinkled with humorous moments, the RPG elements are memorable.

For higher or worse, the standard RPG stretches are suffering from mazes, one thing the in-game characters even admit they hate. This mechanic finally ends up making the puzzles really feel like slight variants of one another, with time-consuming, stop-and-go character swaps to open up new passages. As an alternative of scholars blocking the steps within the ’80s, you’ll see vacationers blocking the steps within the ’00s, as an example. Enjoyable and satisfying the primary couple of occasions, certain, however with diminishing returns.

Fortunately, even these lesser elements are boosted by nice music. Maliki: Poison of the Previous’s soundtrack is numerous and lengthy, with some actually lovely tunes. Any unique observe that jogs my memory of The Legend of Zelda is doing one thing proper. You possibly can regulate the amount for the tracks and results individually.

Every character has distinctive talents that may solely be used at sure occasions. That is cool, however, sadly, the glitchiness of this sport has the prompts pop up typically at random, making you assume you need to use these strikes once you truly can’t.

Now comes the time to elaborate on the plethora of different bugs and seemingly inconsistent consideration to element and polish that plague Maliki: Poison of the Previous. A number of occasions, the sport crashed. Quite a few occasions, the sport froze. A number of occasions, we needed to reset our Swap as a result of a puzzle glitched. A few mechanics are neglectfully launched with zero rationalization, leaving us confusingly to our personal units. A map appears elementary, but is bizarrely absent right here. After I assume again to RPGs I’ve performed which might be effectively over 30 years previous, but nonetheless had been mapped, I scratch my head at how this was missed. This sport was harvested prematurely, as all these and extra display.

This “cozy RPG journey” was clearly picked earlier than it ripened. As such, it’s not as straightforward to suggest appropriately, with its many positives (music) clouded by sizable blemishes. Anticipate creativeness and irritation, typically in equal measure. Maliki: Poison of the Previous has loads of good concepts, however wants a patch to develop to its full potential.



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