Within the wake of the most recent game-breaking Complete Struggle Warhammer 3 bug, one of the vital devoted Complete Struggle fans and mod creators determined to go away a destructive evaluate on the sport they’d put over 3,800 hours into. Naturally, this caught lots of consideration, so I received in contact with them to study extra. Randall Zaioczkowski, greatest often known as ‘Lifeless Baron,’ is among the founders of the Skeleton Crew Modding group, which has put out many spectacular additions and fixes for the Complete Struggle sequence and TWW3 particularly. Regardless of remaining an ardent fan, he says “there have been so many points I simply could not ignore” in recent times.
“This all sort of blew up, to be sincere,” Randall tells me by way of Discord, “I did not suppose anybody would even learn my evaluate.” The inciting incident was the most recent wrinkle in an extended wrestle Complete Struggle Warhammer 3 developer Inventive Meeting has been having with its marketing campaign AI. The recruitment bug in query has prompted some factions to easily not fill out their armies when managed by the pc. As you possibly can think about, this slightly takes the punch out of an expertise we often rank among the many greatest technique video games on PC.
Randall counts his complete playtime throughout the Complete Struggle sequence at greater than 7,000 hours, with Three Kingdoms and Warhammer 3 essentially the most substantial amongst them. “Three Kingdoms was my dream Complete Struggle, I really like the entire story and characters, love Dynasty Warriors, and have a number of editions of the books.” It is also the place he started creating mods: “I used to be impressed by different modders akin to ‘Guvenoren’ and ‘Lily’ so I attempted to repeat their fashion. Unit playing cards all the time bothered me in mods so I needed to attempt to emulate CA’s artwork fashion and I truthfully suppose that’s a part of what made my early mods standard.”
In newer years, Randall started making fixes to visible errors and points, which he’d additionally undergo CA’s bug report discussion board indicating the steps taken. After overhauling textures for Warhammer’s Empire, he contacted CA and provided to allow them to use his improved designs free of charge, however was turned away. “I by no means anticipated them to simply accept the textures within the first place, however I assumed it was value a shot,” he explains. “I used to be by no means mad they stated no. I needed to make the sport higher for everybody. That’s the reason I provided to signal any agreements or contract stating I needed no compensation. I make mods as a interest.”
Since then, Randall has continued updating many older textures from the sooner Complete Struggle Warhammer entries to work higher within the newest entry. He does these himself utilizing Photoshop or Paint.internet. “Initially I toyed with AI upscaling nevertheless it did not look good. So I simply resorted to taking their textures from Warhammer 1 and mixing the Specular and Diffuse manually. I used Warhammer 1 to reference how they had been alleged to look.”
Randall in contrast “virtually each texture in Warhammer 1” to their TWW3 equivalents to find out which of them required work. “Some textures seemed wonderful and did not have to be changed, others seemed downright horrible.” All of his improved creations are actually out there as Complete Struggle Warhammer 3 mods, so you possibly can strive them out for your self.
A few of Randall’s mods have been notable speaking factors up to now. Skullmuncha’s distinctive wyvern design from the primary Complete Struggle Warhammer wasn’t there in TWW3; when queried on the time, CA responded that they did not have entry to the file any extra. “I simply took the mannequin and textures from Warhammer 1, up to date them to work in Warhammer 3, and arrange the animation fixes with assist from a number of the group,” Randall tells me. The official model was later corrected by CA in patch 4.2. He is made related ‘fast fixes’ elsewhere, akin to implementing lacking lightning spark results for Kholek Suneater: “I simply copied the VFX from Warhammer 1 they usually labored.”
With a lot love for the sport, I ask Randall the place he felt issues began to go flawed. “My frustrations began with the DLC for Three Kingdoms and the way they dropped help after teasing the Northern Growth DLC.” Regardless of this, he “saved constructive, turned a blind eye to the problems, and even defended them within the Skeleton Crew Modding server I run.” The issues then resurfaced, nevertheless, with TWW3’s most infamous enlargement: “Shadows of Change is after I began to really feel the shift and since then there have been so many points I simply could not ignore any extra.”
He factors particularly to the notorious “costs must rise” assertion from chief product officer Rob Bartholomew, who later left CA in 2024, as a serious turning level. “It felt insulting, like they had been simply telling us, ‘Shut up and purchase the DLC,'” Randall remarks, saying he felt the message mirrored how the “higher-ups” see the group. “It jogged my memory of former bosses that did not care about my security or issues and simply needed the job achieved at any price.”
These days, we have seen extra outreach from CA via developer movies and diaries discussing upcoming content material and patches, however Randall is not satisfied. “I see them largely as simply public picture restoration. It feels hole. I would like them to make these movies as a result of they need to and they’re proud to indicate off what they’re engaged on.”
How does Randall really feel concerning the DLC rollout? “I do not play all of them, I haven’t got curiosity in each faction. I like that they get content material although as a result of different folks do play them.” Whereas he does not need to see expansions placed on pause for core fixes, he admits making an attempt to do each without delay “is not practical so I perceive. The issue is it looks like they’re placing a maintain on the DLC and never fixing something both except it blows up locally.”
Whereas Randall is “not accustomed to the intricacies of sport dev,” he says he has carried out QA [quality assurance] earlier than and considers it one of the vital obtrusive issues for Complete Struggle at this time. “Within the present state of the sport I ask myself, ‘Why wasn’t this caught in QA? That is unacceptable for launch.’ They at present solely appear to sort things the group assaults them for. I personally have a brief checklist of bugs on their discussion board that they are saying they’re conscious of and looking out into however a number of patches have been launched with no fixes.”
Regardless of his mod work, Randall encourages folks to play with out them sometimes to “higher respect the sport and the content material modders make individually.” For brand new TWW3 gamers, he’d encourage not beginning till not less than the continuing AI points are mounted. “If the sport is not working as it’s alleged to out of the field with none mods then it might negatively affect person expertise, which is one thing I really feel like I care extra about than CA [does]. It is about having enjoyable; paying some huge cash for a sport that’s damaged is not enjoyable.”
Whereas the Skeleton Crew Modding group has modified within the years because it was first shaped, Randall says he loves his present collaborators, and enjoys making “mods I believe could be nice additions to the sport.” He actually values appears: “The visuals are the very first thing folks will see that can draw somebody in. An awesome screenshot could make somebody need to play a sport. When you have damaged fashions, textures, VFX, and different errors, it makes your product look dangerous. CA appears to not care about visible points; perhaps they’re extra anxious about extra engine points, perhaps they do not have the time or manpower. I am unable to say for positive. I can say I do not remorse making the mods I did and would do it once more.”
“I really like the sequence, I do not hate the CA devs,” Randall emphasizes. “I do not need anybody to suppose I am doing this out of hatred or spite. I posted my evaluate as a result of I’m pissed off. Lots of us have been right here via every little thing, nonetheless supporting the sport as a result of we wish it to be higher. I imagine there are many folks within the firm that need to make the sport good, to make the group comfortable. No-one enjoys listening to destructive feedback about their work.”
We have rounded up lots extra of the perfect Warhammer video games you possibly can play at this time, together with the perfect grand technique video games in case you wish to go giant.
Are you continue to an enormous Complete Struggle enjoyer? Cease by the PCGamesN group Discord and inform us about your favorites within the sequence. As an outdated head, there’s nonetheless a magical simplicity to the early days of Shogun and Rome’s campaigns that can stick to me perpetually.