The PS3-exclusive spy recreation, Agent, merely wasn’t meant to be as Rockstar couldn’t see how an open world spy recreation may work. Spy thrillers and open worlds simply don’t mesh.
Chatting with Lex Fridman, Dan Houser and his crew tried to cobble collectively a number of variations, counting 5 iterations earlier than lastly giving in. The reality is that the 2 genres simply couldn’t work collectively, as a spy thriller has a way of urgency to its story line whereas open world video games don’t.
“We attempt to create exterior company by these folks type of forcing you into the story at instances. However as a spy, that doesn’t actually work as a result of it’s important to be in opposition to the clock. So I believe for me, I query in case you may even make an excellent open-world spy recreation.”
Agent was a 2009 challenge revealed at E3, however in the end, Rockstar remained quiet about its standing, silently eradicating it from their video games web page, and going so far as abandoning the Agent patent.
Do you assume Agent would’ve been a smash hit or was it the fitting name to pivot away from such a conflicting idea? Tell us beneath!





