PUBG: Battlegrounds and The Callisto Protocol writer Krafton has launched its monetary assertion for the 2024 fiscal yr, and the corporate has reported “record-breaking” gross sales and income.
Per a press launch, Krafton’s gross sales grew by 41.8% in 2024 when in comparison with the earlier yr, whereas its income grew by a staggering 54%. Each of those figures have been, Krafton says, “pushed by the continued growth and sustainability of the PUBG IP”.
The figures imply that Krafton’s common annual gross sales progress charge for the previous 5 years stands at 20%, which is not too shabby in any respect. I am positive the studio shall be pleased with these numbers.
Krafton additionally reported its numbers for the yr’s fourth quarter together with the complete twelve-month span, and that quarter additionally introduced progress for the corporate, with gross sales rising 15.5% and revenue rising 31.1% year-on-year.
Based on Krafton, PUBG’s transition to a free-to-play mannequin, which came about in late 2021, “has continued to drive progress”, together with the IP’s numerous profitable collaborations. As a reminder, these collaborations have traditionally included the likes of Payday and Useless by Daylight, amongst many others.
With reference to its future, Krafton says it desires to make “vital investments in securing a ‘Massive Franchise IP'”, though it is not clear whether or not meaning the corporate desires to amass a brand new property or remodel its PUBG IP right into a “Massive Franchise”.
The corporate’s slate of video games for this yr consists of the likes of survival sequel Subnautica 2 and Sims competitor inZoi, in addition to the worldwide launch of Darkish and Darker Cell and multiplayer life sim Dinkum Collectively.

It has been an eventful yr for Krafton, to say the least. Not solely does the corporate have a packed slate of upcoming video games, but it surely additionally acquired Tango Gameworks and the rights to the Hello-Fi Rush IP after Microsoft turned its again on the studio.
Krafton can be planning to develop a cellular model of worldwide smash hit Palworld, though we do not have a launch window for that but. Hopefully, that will not have the slightly nightmarish-sounding AI-generated participant characters the studio is at present going all-in on.