As if its twin protagonists, gorgeous cinematics, and intense horror motion wasn’t sufficient, Resident Evil Requiem’s sport director has simply confirmed {that a} story growth is within the works. I do not assume this can come as a lot of a shock to anybody, provided that we have had loads of DLC through the years for previous Resi video games and that Requiem has been an unlimited success, nevertheless it’s good to get affirmation nonetheless. Whereas that can little doubt be some time away, there are some things to stay up for within the shorter time period, together with a photograph mode and a brand new minigame.
Resident Evil Requiem had all the correct substances to be top-of-the-line horror video games of current occasions and a excessive level for Capcom’s collection. A mix of previous and new with fresh-faced protagonist Grace Ashcroft and returning icon Leon Kennedy; two completely different kinds of horror gameplay; assist for each first and third-person views; A-grade cinematics – the checklist goes on. However I did not anticipate it to be fairly this profitable. Requiem’s director, Koshi Nakanishi, has right this moment confirmed in a message to followers that the sport has offered 5 million copies since its launch lower than two weeks in the past.
Spectacular stuff, however that is in all probability the least thrilling factor Nakanishi has to share. Within the video message, he confirms that updates will proceed to reach in Resident Evil Requiem to enhance its only a few remaining tough edges, however to additionally ship new content material. Quickly, a photograph mode will likely be added to Requiem, permitting you to seize a shotgun-toting Leon, a terrified Grace, or only a hauntingly lovely slice of the sport’s surroundings. However that is not all.
“On prime of that, there’s one other shock coming round Might. We’re planning so as to add a minigame,” Nakanishi says. There is no sort of clue proper now as to what that minigame will entail, however that is not stopped loads of followers on-line leaping to the Mercenaries conclusion. This arcade-style mode usually lets gamers rack up as many kills as potential on set phases, and has appeared in a number of Resident Evil video games through the years. Nonetheless, this feels a bit extra substantial than the “minigame” being teased right here, so I am not completely offered on that concept.
The information everybody needed comes on the finish of Nakanishi’s message, although. After sifting by a stack of photos printed on paper (which embody some hilarious nods to issues like gamers’ obsession with who Leon’s married to following the shock reveal of his marriage ceremony ring) he lands on the sheet revealing an unnamed “story growth” for Resident Evil Requiem.
A message from Koshi Nakanishi, director of Resident Evil Requiem. pic.twitter.com/54aKw80h8K
– Resident Evil (@RE_Games) March 10, 2026
“We’re planning to make further story content material,” he says. “On this story, we are going to delve deeper into the world of Requiem. We’re laborious at work on it now. It should take a while, so we ask on your persistence and hope you will stay up for it.”
Thrilling stuff, however as Nakanishi mentions, this seems to be a good distance off. Maybe the Requiem workforce laid some groundwork earlier than Requiem’s launch, however chances are high this solely bought the thumbs up after its success was assured by its mammoth launch.






