Single/Multiplayer: Each
Style: RPG, Technique, Flip Based mostly
On-line/Offline: Each, offline marketing campaign, on-line in opposition to different gamers (I'm undecided although if I keep in mind that accurately)
Monetization/Value: May need been paid however I obtained it at no cost, little or no if any in recreation purchases
Portrait/Panorama: any
Key Options:
Many troops, as much as a full 4×3 or 4×4 grid roughly. Gameplay regarded like this (fairly actually precisely this angle, your troops vs the enemy with equal format):
You might select actions for the troops I imagine however you can even allow them to battle with the programmed motion sequences.
When you win in opposition to the present enemy group, your troops stroll ahead till the following (within the marketing campaign a minimum of), it was like 3 per degree? Not sure about that one.
I believe you possibly can even have your "battalion" play in opposition to these of different gamers, I bear in mind seeing different gamers in some leaderboard or one thing being very op.
In any case, I’d vastly recognize any assist in discovering this. I actually loved taking part in all of it these years in the past and that i want to play it once more.
Estimated yr of launch:
somehwere earlier than roughly 2017/18 as I performed it these years
Graphics/artwork fashion:
Cartoonish fantasy, not practical but additionally not very anime fashion (no anime women, extraordinarily exaggerated options and many others.); setting was your troops are the nice guys (I bear in mind it being about some kind of "conflict for mild/good") so the troops regarded "upstanding" for probably the most half (nothing grim); I bear in mind the aoe results wanting fairly satisfying when your characters use them
Notable characters:
No particular characters with lore, simply many troops: there was the Alchemist troop and a few kind of op holy knights, musketeers (troops with weapons), archers, spearmen, (hearth?) magicians, fairly positive some troop might heal others so healers prob (the holy knights might too I believe), and much more (I really feel like 30 or extra troops if you happen to rely the evolutions/upgraded types).
Notable gameplay mechanics:
– You might program sequences of assaults/actions for every troop
– Troops might degree (as much as 100?) and might be upgraded to greater tier troops (e.g. regular swordsman, robust swordsman, tremendous op swordsman)
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