Stadium is extra than simply an Overwatch 2 mode—it is totally different sufficient that it might nearly be categorised as its personal recreation, and a separate recreation wants a separate roadmap. The builders have deliberate out the subsequent three seasons of Stadium, albeit roughly, that’ll coincide with the common cadence of seasons.
Season 17 will introduce two new maps, Esperanca and Samoa, in addition to a crossplay function, new customized video games, saveable and shareable builds, and extra instance builds. Though the maps are present Overwatch 2 maps, they are going to be modified to accommodate Stadium’s faster matches, leading to smaller maps and nearer spawns to the target.
Saveable builds are one other huge constructive. Whereas my picks are all however ingrained into muscle reminiscence, it could be tremendous useful to simply have my traditional powers and objects lined up like the instance builds. Whereas you are able to do a lot of experimenting in Stadium, I feel most gamers, myself included, have settled into selecting the identical construct that works for us.
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Which may be my favorite function coming to Stadium, however I do not suppose it is probably the most thrilling. Subsequent season, there will probably be three heroes added to the mode: Sigma, Junkrat, and Zenyatta. These heroes are all scary sufficient with out objects and powers, and as all of them have distinctive skills, I can think about that their builds will probably be fairly monstrous.
These aren’t the final characters to hitch up, although. Season 18 will see Winston, Sojourn, and Brigitte added alongside Route 66 and London maps, one other new mode, payload race, and new all-star rewards. Whereas Season 19 will add a couple of extra heroes, a brand new China map, consumables, and merchandise upgrades.
It looks like a reasonably stacked summer time for Stadium, however that is not stunning contemplating its current success. Stadium has shortly turn into one of many fundamental points of interest of Overwatch 2, rivalling Fast Play and Aggressive, not like different modes or Arcade add-ons. That is largely because of how totally different it’s in comparison with what Overwatch 2 gamers have seen earlier than, and the way this was the function or mode, alongside perks, which ought to’ve heralded in Overwatch 2—these are the modifications that gamers have wished and anticipated Blizzard to make for the final three years.