Virtually each main Japanese writer needed to have an enormous RPG franchise within the PS1 period. Sq. Tender had Last Fantasy. Enix had Dragon Quest. Capcom had Breath of Hearth. Bandai Namco had Tales. And so, Konami made Suikoden. Its innovation was buying and selling a set social gathering of heroes for a solid of 108 whole characters who might be recruited in your journey. Mixed with a world of rune-based magic and political intrigue, Suikoden I and II managed to carve out a singular lane in a crowded area, and now each video games have lastly been up to date with fashionable bells and whistles for present platforms.
I’ve performed round a bit with the Suikoden I & II HD Remaster assortment, which technically contains the for much longer subtitle “Gate Rune and Dunan Unification Wars,” and am happy to report two essential takeaways. First, these JRPGs nonetheless have the juice, particularly Suikoden II. The snappy turn-based fight and open-ended collect-em-all-fest holds up 30 years later, with respectable storytelling and even higher character writing.
Second, each video games have survived the journey from low-resolution 4:3 facet ratio to 16:9 HD largely intact and looking out higher than ever, particularly in Suikoden II. The character sprites stay completely pixelated-looking with none smoothed-over upscaling results or muddy silhouettes. The backgrounds, by no means a collection spotlight, look crisp and get the job accomplished. The tiling of its top-down world can really feel a bit bland and repetitive, however sure scenes with extra detailed shadows and lighting actually pop. Most significantly, the battles nonetheless feel and look nice, at the least to the eyes of somebody who grew up with these video games again within the ‘90s. Issues are much less nice in Suikoden I the place some environments look weirdly flat and empty.
For these unfamiliar, Suikoden I (1995) follows navy nepo-baby Tir who comes into possession of a magical relic that jumpstarts a insurrection towards the empire he had beforehand pledged to serve. Suikoden II (1998) follows childhood associates Riou, Jowy, and Nanami after a false-flag assault by their navy unit leads them to be branded as traitors amid an invasion by a neighboring kingdom. The primary recreation is about 20 hours lengthy and focuses primarily on recruiting characters to help you in your combat towards the evil Scarlet Moon Empire, whereas the second is longer, way more narratively dense, and a bit extra morally gray and complicated.
Each are propelled alongside by random encounters and boss fights, toil made a lot better than in another video games due to Suikoden’s old-school however flashy turn-based system and the truth that you’re at all times discovering new characters with distinctive skills, strengths, and weaknesses to combat alongside. As an alternative of simply three or 4 characters, you get to combat with six, with back and front rows in addition to synergistic combo assaults including to the technique. None of it felt revolutionary on the time just like the multi-cam cinematic high quality of Last Fantasy VII battles, however it’s crunchy and well-balanced so far as typical turn-based fight goes.

So what enhancements and new quality-of-life options does the Suikoden I & II HD Remaster assortment convey to the social gathering? Apart from the graphical overhaul and up to date script (the unique localized variations had been removed from excellent), there are normal additions like auto-saves and a menu log that retains a report of what individuals have informed you. There’s no mini-map however you may dash from the beginning now. You may pace up fights to auto-battle by means of them rapidly, although weirdly the music quickens throughout this as nicely. Plus there are non-compulsory issue modes now. The power to show off timed occasions is coming in a day-one replace (sure characters can’t be recruited if the in-game clock ticks previous a sure level).
It’s unlucky which you could’t pace up the sport exterior of battle, and it appears like a missed alternative to not have the choice to activate the sport’s outdated graphics and facet ratio for fanatics who wish to revisit the unique expertise on PS1. The stock methods in each video games are additionally nonetheless a ache (although not practically as clunky as how they had been left within the current Dragon Quest III HD-2D Remake). An in-game gallery, museum, or different historic function would have been a pleasant bonus as nicely, particularly for the $50 price ticket. The bar retains rising for contemporary remasters of all-time classics, and it definitely appears like there was room for Suikoden I & II HD Remaster to be a extra complete package deal.
It doesn’t make any main missteps, although, which may’t be stated for each PS1 JRPG that will get an HD makeover. Suikoden I & II HD Remaster presents one good recreation and one wonderful one (it’s sacrilege to say however for those who’re quick on time I believe it is best to simply play II) with all the things a contemporary participant must get pleasure from two style classics (nicely, apart from possibly an possibility to show off random encounters). Konami has already introduced an anime adaptation of Suikoden II and a brand new cellular spin-off known as Star Leap that appears lovely however has gacha microtransactions. If this burgeoning Suikoden renaissance is profitable, although, possibly we’ll lastly get Suikoden VI, or at the least Suikoden III as a PS2 traditional on PlayStation 5.
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