The devs on Deus Ex: Invisible Battle knew its most-hated half was a ‘horrible concept,’ and so they give the director ‘sh*t about it on a regular basis’
For almost 4 years, my writer bio on this web site has knowledgeable you that Deus Ex: Invisible Battle was ...











![[DEV] I spent months constructing an area scanner discovery sport and it simply launched on the Play Retailer — come discover bizarre stuff within the void with me 🛸](https://i0.wp.com/preview.redd.it/c4m9e03oz52h1.png?width=640&crop=smart&auto=webp&s=f5cb61d56f3f5fcca313199eb88f8791d4cfd351&w=120&resize=120,86&ssl=1)



![[DEV] We HATE pay to win, so we’ve run an indie cellular MMORPG for 8 years with out gacha or loot containers, VIP tiers, or stamina meters. To have fun, we programmed ourselves into the sport so you possibly can beat us up for our loot.](https://i3.wp.com/preview.redd.it/u0pfjf9ou42h1.png?width=320&crop=smart&auto=webp&s=b7b770fa32cce4e9560f2fa4a899bbb94f9db0b2&w=120&resize=120,86&ssl=1)