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The ten Finest Video Sport Prequels

August 10, 2025
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On the earth of flicks, prequels have a considerably blended popularity. There’s those that enrich their current worlds and tales, like X-Males: First Class. There’s those that wreck the thriller, just like the heinous Hannibal Rising. After which there’s those nobody can truly agree on, just like the Star Wars prequel trilogy. Over on the planet of video games, although, prequels are inclined to fare higher than their cinematic counterparts. Simply have a look at the just lately launched Mafia: The Outdated Nation, an pleasant romp by the early 1900s that chronicles the childhood of the sooner video games’ prison empires.

Prequel video games usually profit from higher know-how and improvement instruments, making them visually and technically extra spectacular than their predecessors. However really nice prequels aren’t simply remembered for a way they appear or play, however by how they rework the best way we expertise the unique video games we fell in love with and add to the tales we already maintain expensive.

With that in thoughts, the next prequels have been chosen not only for their technological and gameplay achievements, however as a result of they eternally modified the best way we have a look at a few of our favourite characters and worlds. That additional probability to develop and deepen what we already maintain expensive means some video games on this listing are even thought of the perfect of their whole collection. So with out additional ado, listed below are the ten finest online game prequels ever made.

The Finest Video Sport Prequels of All Time

10. Batman: Arkham Origins

Developer: WB Video games Montreal | Writer: Warner Bros. Interactive Leisure | Platform: PS3, Xbox 360, Wii U, PC | Launch date: October 25, 2013 (NA) | Evaluation: Learn IGN’s Batman: Arkham Origins evaluate

Launched in an effort to shorten the wait between Rocksteady’s Arkham Metropolis and Arkham Knight, Batman: Arkham Origins is described as a “12 months Two” story, going down on Christmas evening, eight years earlier than the occasions of the primary recreation. Developed by WB Montreal, it stars a 27-year-old Batman dealing with off in opposition to eight of Gotham’s deadliest assassins, together with Bane, Deathstroke, and Deadshot, who’ve all been employed by Black Masks to kill the Bat for $50 million. These occasions additionally function an origin story for The Joker, who makes himself identified to Gotham for the primary time and introduces town to his distinctive model of prison lunacy.

On the time of launch, Arkham Origins was maybe unfairly in comparison with Arkham Metropolis. However this comparability was a disservice to Arkham Origins, which acts as a unbelievable accompanying act to Rocksteady’s second chapter relatively than one-upping it. WB Montreal took all the pieces that made Rocksteady’s video games so nice, held them faithfully in place, and used them to create a compelling early story for the Arkham-specific variations of Batman and the Joker. Greater than that, Arkham Origins units the stage for the principle Arkham trilogy by introducing TN-1, Bane’s tremendous soldier serum that’s ultimately used as the idea for Titan, a extra highly effective drug that has main penalties over the occasions of Arkham Asylum and Arkham Knight.

9. God of Warfare: Chains of Olympus

Developer: Prepared at Daybreak | Writer: Sony Pc Leisure | Platform: PSP | Launch date: March 4, 2008 (NA) | Evaluation: Learn IGN’s God of Warfare: Chains of Olympus evaluate

Regardless of arriving on a handheld, the PSP’s God of Warfare: Chains of Olympus was no smaller in scale than the unique house console trilogy when it got here to story.. A prequel to 2005’s God of Warfare, Chains of Olympus takes Kratos and his Blades of Chaos to The Underworld and again on a foreboding story that units his’ story in movement, laying the constructing blocks for his disdain for the Gods.

By fueling that fireside of hatred, developer Prepared at Daybreak not solely created an entry steeped in thrilling God of Warfare lore, however carried out borderline witchcraft in getting a PlayStation Transportable recreation to each look so good-looking and play so responsively. Maybe probably the most visually spectacular launch to hit Sony’s first handheld, the studio managed to translate God of Warfare’s breakneck motion and signature head-splitting combos for the tiny machine, guaranteeing these blades felt simply as satisfying to swing with abandon regardless of the dearth of a second analog stick. It’s a brief, trendy burst of ungodly violent motion that would simply stand alone, however as a prequel to certainly one of PlayStation’s landmark trilogies, it serves as a unbelievable enlargement of Kratos’ blood-soaked Greek saga.

8. Tremendous Mario World 2: Yoshi’s Island

Developer: Nintendo EAD | Writer: Nintendo | Platform: SNES | Launch date: October 4, 1995 (NA)

Following the discharge of Tremendous Mario World in 1990 and with the 3D revolution looming on the horizon, Nintendo wanted one final, nice, side-scrolling Mario platformer for the SNES. So, with Miyamoto’s blessing, Yoshi creator Shigefumi Hino acquired the inexperienced gentle to develop a recreation starring his well-liked dinosaur creation. The end result was Tremendous Mario World 2: Yoshi’s Island, one of many best 2D platformers of all time.

Nintendo’s headline act isn’t usually involved with timelines and canon, however Tremendous Mario World 2 jumps backwards to inform a narrative about how a gaggle of Yoshis rescued Child Mario earlier than all of them set off to rescue Child Luigi from Kamek. It’s a cute origin story that explains how an toddler plumber grew to become associates with a dinosaur, however narrative is admittedly inappropriate. With Yoshi’s Island, Nintendo set out with a objective to make a extra “mild and stress-free” recreation that inspired exploration over exact platforming. To do that, Nintendo eliminated cut-off dates for gamers to allow them to progress at their very own tempo, and Yoshi’s particular moveset, just like the flutter bounce, made it simpler to regulate the character within the air.

However past simply Yoshi’s distinctive skills, Tremendous Mario World 2 is an iconic send-off to the SNES period. The gorgeous, marker-like artwork type was drawn by hand and scanned digitally, and Koji Kondo’s Yoshi’s Island theme is an earworm so excellent you’ll be able to’t assist however hum together with it each time it comes on. It might present us a few of Child Mario’s very first steps, however as a full bundle, it’s the end result of a 2D-platforming improvement workforce placing all of their distinctive visible, audio, and technical design expertise on show.

7. Divinity: Unique Sin

Developer: Larian Studios | Writer: Larian Studios | Platform: PS3, Xbox 360, PC | Launch date: June 30, 2014 (PC) | Evaluation: Learn IGN’s Divinity: Unique Sin evaluate

Whereas Divinity: Unique Sin isn’t technically the earliest level on the Divinity timeline (that might be Dragon Commander, an uncommon marriage of role-playing and technique recreation methods) it’s the solely recreation within the collection we’d genuinely think about a prequel. Happening over a millennium previous to 2002’s Divine Divinity, this RPG charts the early years of Rivellon, Larian Studios’ authentic high-fantasy world. Whereas not an important foundational chapter of the land’s lore, Unique Sin does a unbelievable job of creating the hazards of Supply magic and the motivations of those that use it. And because of Divinity’s immortal wizards, longtime followers get to satisfy a lot, a lot youthful variations of characters like Zandalor and Bellegar.

However Unique Sin’s story isn’t what makes it particular. As a substitute, this prequel’s triumph is in the way it spun the destiny of the Divinity collection on its head, taking it from a struggling cult curiosity and placing it on the highway to turning into an all-time RPG heavyweight. Larian developed a model new turn-based fight system for Unique Sin, fuelled by an elemental strategy that lets you mix results to supply exhilarating outcomes; freeze liquid with an ice spell and pressure your foes to slide on the blood that they spill, or bolster forked lightning with the assistance of a bit of electricity-conducting rain. All this makes battle a deeply tactical, versatile affair, and the identical consideration to element is afforded to the RPG parts, too. With the liberty to strategy quests in nearly any method you’ll be able to consider, Unique Sin laid down the principles for not simply its distinctive successor, Unique Sin 2, but in addition Larian’s a number of Sport of the 12 months-winning Baldur’s Gate 3.

6. Satan Might Cry 3: Dante’s Awakening

Developer: Capcom Manufacturing Studio 1 | Writer: Capcomo | Platform: PS2 | Launch date: March 1, 2005 (NA) | Evaluation: Learn IGN’s Satan Might Cry 3: Dante’s Awakening evaluate

Set a number of years earlier than the primary recreation, Satan Might Cry 3 encompasses a a lot youthful Dante, as soon as once more sporting the cool and smug persona that had been misplaced within the moodier, extra severe second recreation. Going again in time allowed developer Capcom to revive the character that followers fell in love with within the first place. Greater than that, Satan Might Cry 3 even retcons the early lifetime of Dante’s twin brother, Vergil, guaranteeing a teenage model of the fan-favorite character could possibly be alive for the occasions of Dante’s Awakening.

Satan Might Cry 3 had the unenviable job of salvaging Dante’s sullied popularity and did so with aplomb. What’s extra, whereas Satan Might Cry 2 remains to be technically canon, the occasions of Dante’s Awakening function the foundations for all later DMC video games, and clarify necessary character motivations whereas fixing plot holes.

Past returning Dante to his cool roots and resurrecting Vergil, Satan Might Cry 3 delighted followers by being wickedly tough. To place issues into context, Capcom famously made the Japanese model of the sport’s onerous mode the conventional problem for the North American launch. That posed a hurdle for some, however many followers relished the additional problem, particularly given how well-liked the adjustments to the battle system have been.

Whereas Dante was all the time capable of mix-and-match melee and ranged weapons to chain trendy combos, DMC 3’s greatest enchancment was including totally different fight types that modified the best way Dante managed. You can give attention to both melee (Swordmaster), ranged (Gunslinger), dodging (Trickster), or parry (Royal Guard) types and play utilizing your most most popular playstyle, an overwhelmingly well-liked selection for a recreation that challenges you to chain the largest, coolest combos.

5. Halo: Attain

Developer: Bungie | Writer: Microsoft Sport Studios | Platform: Xbox 360 | Launch date: September 14, 2010 (NA) | Evaluation: Learn IGN’s Halo: Attain evaluate

For 10 years, followers journeyed alongside the silent Grasp Chief as he fought and in the end defeated the alien invaders referred to as the Covenant. However for its ultimate Halo recreation, Bungie rewound the clock to the early days of the intergalactic conflict, when humanity was very a lot on the shedding facet.

Set in the course of the weeks earlier than the occasions of Halo: Fight Advanced, Halo: Attain casts you as a member of Noble Workforce, a special-ops Spartan unit, on a fateful mission to guard the planet Attain from falling to the Covenant. The absolutely self-contained prequel feels nearly liberated by the absence of Grasp Chief, with the various personalities of Noble Workforce highlighting how totally different different Spartan troopers will be from the collection’ most well-known character, regardless of their shared heritage.

This workforce’s doomed however nonetheless very important ultimate mission sees them escort Cortana from a lab on Attain to the UNSC Pillar of Autumn ship, thereby kickstarting the occasions of the primary Halo. It’s each an ideal send-off for Bungie and a very good closing-the-circle second for the Halo story. However these triumphs are tinged by tragedy; Noble Workforce’s actions could set off Grasp Chief’s quest to save lots of the universe, however their ultimate mission calls for heavy sacrifices. Noble Six remaining on the dying planet in a last-stand combat in opposition to the Covenant is now a legendary second within the Halo franchise – its personal Rogue One second that arrived years earlier than Star Wars did it – and one of many best ultimate ranges ever made.

4. Yakuza 0

Developer: Ryu Ga Gotoku Studio | Writer: Sega | Platform: PS3, PS4 | Launch date: January 24, 2017 (NA) | Evaluation: Learn IGN’s Yakuza 0 evaluate

Yakuza has lengthy been certainly one of Sega’s greatest Japanese collection, however solely comparatively just lately has it gained traction within the West. This surge in reputation will be traced to Yakuza 0, a prequel that reintroduces heroes Kazuma Kiryu and Majima Goro to a brand new era of followers who could have missed out on the primary Yakuza recreation again in 2005.

Yakuza 0 is ready practically twenty years earlier than the occasions of the primary Yakuza recreation, and tells the curious story of a small vacant property lot that one way or the other drags all of Kamurocho’s greatest crime households into an unlikely turf conflict. To say anymore would spoil a wild story filled with Yakuza bosses jockeying for energy, Chinese language assassins, and head-spinning betrayals. Fortunately, attributable to its prequel nature, gamers want no prior information of the collection to leap proper in.

Whereas Yakuza 0’s engrossing story will please any fan of Japanese crime dramas, it’s the prospect to see a youthful Kazuma and Majima, who act fairly otherwise of their youth in comparison with their later years, that delivers the sport’s greatest surprises. Kazuma is extra hot-headed, not but the stoic elder gangster he ultimately turns into, whereas Majima’s wild canine persona has but to completely type, so the Joker-like gangster is as an alternative extra of a silent and funky protagonist. Their evolution into the characters they ultimately turn into types the spine of Yakuza 0’s sprawling narrative, and makes this prequel the right start line for anybody seeking to get into Sega’s now massively well-liked collection.

3. Deus Ex: Human Revolution

Developer: Eidos Montreal | Writer: Sq. Enix Europe | Platform: PC, PS3, Xbox 360, Wii U | Launch date: August 23, 2011 (NA) | Evaluation: Learn IGN’s Deus Ex: Human Revolution evaluate

There’s an argument to be made that Deus Ex: Human Revolution watered down a number of what made the unique Deus Ex a landmark success. It’s much less versatile and extra streamlined than its extremely freeform forerunner. Regardless of this, Human Revolution earns its place among the many greats, partially attributable to how its prequel story takes a deeper, extra private have a look at the collection’ transhuman parts.

Protagonist Adam Jensen is robbed of his arms in an early-game catastrophe, his limbs forcibly changed with mechanical prosthetics. However whereas they save his profession, they unwittingly pressure him right into a cultural conflict between the world’s rich, augmented elite and the disadvantaged working courses. As each Jensen himself and his damaged lavatory mirror inform you, he “by no means requested for this.” Whereas the sport’s central story efficiently takes on the conspiracy-fuelled sci-fi of the unique, it’s the cultural and moral questions posed by Human Revolution’s augmented society that actually elevate it excessive. Each character has their very own tackle the world’s dividing subject and, regardless of some barely hamfisted racism metaphors, the story makes salient factors on the hazards of unrestrained, capitalism-fuelled science.

Deus Ex’s Matrix-coded, nanotech-fuelled world was a far-fetched fictional future on the flip of the millenium, nevertheless it has solely grown more and more real looking with every passing yr. Human Revolution efficiently bridges the hole between the unique’s nearly satirical strategy and one thing extra knowingly severe, leading to a deeply compelling cyberpunk dystopia.

2. Metallic Gear Strong 3: Snake Eater

Developer: Konami Pc Leisure Japan | Writer: Konami | Platform: PS2 | Launch date: November 17, 2004 (NA) | Evaluation: Learn IGN’s Metallic Gear Strong 3: Snake Eater evaluate

Hideo Kojima performed the final word prank in Metallic Gear Strong 2: Sons of Liberty, making newcomer Raiden the shock protagonist as an alternative of everybody’s favourite spy hero, Strong Snake. Three years later, Kojima carried out one other variation of this prank by having Metallic Gear Strong 3: Snake Eater be a prequel starring Bare Snake, the person who would ultimately turn into the collection’ important antagonist, Large Boss.

We didn’t know when it was first introduced, however Metallic Gear Strong 3 would turn into arguably a very powerful recreation within the collection, each from gameplay and story views. It revolutionized the stealth style by placing Bare Snake out within the open jungle and fulfilling Kojima’s dream of getting a Metallic Gear recreation happen in an expansive setting. A technical triumph, the PS2 hardware-pushing Soviet jungles have been a serious departure from the walled corridors of Shadow Moses or Large Shell, with a sensible adaptive camouflage system changing static hiding locations like lockers. On account of this new design, all the pieces from stealth to boss fights is dramatically totally different in Metallic Gear Strong 3 in comparison with earlier video games, with loads of room to experiment with the best way to defeat a boss or infiltrate a compound.

Nevertheless it’s not simply in the way you combat every boss that magic will be discovered, however within the story that every of them tells. The occasions of Metallic Gear Strong 3 set the foundations for all the pieces that got here earlier than and after it. Not solely does Snake Eater reveal the origins of the Patriots, the shadow group and supreme antagonist of the collection, but in addition the tragic origins of Large Boss. The aftermath of his face-off with The Boss eternally modified the best way we view Kojima’s iconic villain. As his mission progresses, Bare Snake transforms from CIA spy right into a tragic determine, whose betrayal by the hands of his nation units him on a path that leads by each Metallic Gear recreation, all the best way to the saga’s chronological ending in Metallic Gear Strong 4: Weapons of the Patriots.

1. Crimson Useless Redemption 2

Developer: Rockstar Video games | Writer: Rockstar Video games | Platform: PS4, Xbox One, PC | Launch date: October 26, 2018 (NA) | Evaluation: Learn IGN’s Crimson Useless Redemption 2 evaluate

How do you observe up a masterpiece? Nicely, for those who’re Rockstar Video games, you merely make one other masterpiece.

Taking full benefit of the PlayStation 4 and Xbox One, Rockstar created one of the vital breathtaking, expansive open-world video games ever placed on a disc with Crimson Useless Redemption 2. The extent of element the studio put into it’s merely head-spinning, from the best way new protagonist Arthur Morgan’s weight fluctuates relying on how a lot he eats, to how animal carcasses will decompose nearly in real-time. And sure, Rockstar could have gone a bit overboard once they made it so your horse’s testicles shrink and develop relying on the temperature, nevertheless it all goes in direction of absolutely recreating a phenomenal(?) imaginative and prescient of the Outdated West.

However the technical achievements nearly pale compared to Crimson Useless Redemption 2’s epic story of a dying Wild West on the cusp of a brand new, industrial century. Arthur Morgan is a person whose time is coming to an finish, not due to his prison way of life, however as a result of he’s slowly being made redundant by the quickly altering United States because it evolves into a contemporary nation. Roger Clark’s efficiency as Morgan is frankly staggering, portrayed with equal elements confidence and vulnerability as his accomplices, way of life, and personal physique proceed to betray him. Throughout the twilight years of his prison profession, Arthur sees firsthand how his beloved gang disintegrates as a result of negligence of its chief, Dutch, and that downfall offers a robust platform for the passing of the baton from Arthur to John Marston, the unique recreation’s protagonist.

Crimson Useless Redemption 2 does all the pieces you can ever want for from a prequel — from bettering on each facet of a collection’ gameplay, to telling a narrative that builds out its world’s mythos to unimaginable impact — and is why it tops our listing of the best online game prequels.

And there you might have it, our picks for the perfect prequels in video video games. Was your favourite included? Tell us what you consider our decisions, or share your favorites within the feedback beneath.

Matt Kim is IGN’s Senior Options Editor. Further contributions from Matt Purslow and Simon Cardy.



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