When Sq. Enix revealed Dragon Quest VII Reimagined through the large September Nintendo Direct final month, it bought me in a Dragon Quest temper. There’s all the time XI, however that is a large dedication I frankly haven’t got the time for in the intervening time. I began replaying the 3DS remake of VII, however once more, that is a large dedication (one thing Sq. Enix is conscious of and addressing with the streamlined Reimagined, it says), so I landed on booting up final yr’s Dragon Quest III: HD-2D Remake, and wow, am I so glad I did.
It is the third sport within the Erdrick trilogy, however chronologically, the primary, and units the stage for Sq.’s upcoming Dragon Quest I & II: HD-2D Remake launching later this month, which makes up the remainder of the trilogy and comes after the adventures in III. So technically, enjoying the HD-2D Remake of III has introduced me again to the sequence’ beginnings in a means. It has been constructed from the bottom up within the HD-2D visible engine that started with the primary Octopath Traveler, so it is jaw-droppingly beautiful, and sensible high quality of life updates and modifications, like the flexibility to vary battle velocity, make it a easy option to play this basic that first hit the U.S. in 1992 (after the 1988 launch in Japan). As a result of it is a remake of a basic, it additionally feels nostalgic; it serves as a reminder of a time when RPGs had been a lot easier, but it stays simply as pleasurable to play in the present day.
If you have not given Dragon Quest a go in any type, this remake is a good place to start out, and narratively, the primary place to start out. And should you’re enjoying on Swap 2, a free patch for the Swap model makes the sport even smoother and prettier than it was at its launch final yr.






