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They cannot hold getting away with this: Star Citizen has now raised over $800 million after 13 years, and it is nonetheless in alpha

April 9, 2025
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The beginning of 2025 introduced a well-known chorus, with Cloud Imperium CEO Chris Roberts sallying forth to declare that ‘we’re nearer than ever to realizing a dream many have stated is unimaginable’ with Star Citizen. Which is to say really releasing the factor: the holy grail of model 1.0.

Naturally Roberts did not even put the vaguest of timelines on this. Why hassle? Star Citizen, and its singleplayer element Squadron 42, have now handed an virtually unbelievable milestone: on the time of writing Cloud Imperium Video games has raised $802,165,273 since its first crowdfunding objectives have been set in 2012. Eight hundred million {dollars} for a sport that is but to achieve a full launch.

Star Citizen started as a purely crowdfunded undertaking, although for years now CIG has funded the sport by microtransactions: paid entry to the alpha, subscriptions, merch, and prohibitively costly spaceships. Regardless of this, CIG nonetheless considers all purchases a pledge towards making Star Citizen a actuality.


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The undertaking has from the beginning attracted each starry-eyed believers and die-hard cynics, the previous backing Roberts’ imaginative and prescient (and the way) and conserving the religion that CIG will ultimately ship a transcendent house MMO, whereas the latter principally giggle from the sidelines at whales spending tens of 1000’s of {dollars} on in-game spaceships.

It is notable that CIG has topped $800 million due to appreciable monetary momentum: Star Citizen has remodeled $100 million yearly since 2022, and there is little purpose to count on that to decelerate. The backers for this one, you sense, are all-in both means.

CIG has at the least answered the query of whether or not the sport even exists: model 4.0 of the alpha was launched in December 2024, introducing amongst different issues a server meshing characteristic permitting gamers to journey seamlessly between totally different areas.

However regardless of common additions, the alpha that started almost a decade in the past is much from characteristic full. CIG has promised that the completed Star Citizen will characteristic a full marketing campaign, participant bases, an EVE-style participant pushed economic system, numerous crafting methods and so many different incidentals it is arduous to checklist all of them.

Hold updated with an important tales and the very best offers, as picked by the PC Gamer crew.

(Picture credit score: Cloud Imperium Video games)

Roberts has beforehand claimed that server meshing was the final massive technological hurdle and, as soon as it was in place, the crew was setting sail “for Star Citizen’s personal end line… Star Citizen 1.0 is what we think about the options and content material set to symbolize ‘industrial’ launch. Which means the sport is welcoming to new gamers, steady, and polished with sufficient gameplay and content material to interact gamers constantly. In different phrases, it’s not Alpha or Early Entry.”

These phrases are from March 2024. Virtually a 12 months on Star Citizen stays in alpha and early entry. “I can promise you the gameplay I described shouldn’t be a pipe dream,” stated Roberts, “nor will it take 10 to twenty years to ship.” That was in 2020. See you once more subsequent 12 months.



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