Tomb Raider developer Crystal Dynamics introduced an unknown variety of layoffs yesterday, vaguely citing “evolving enterprise choices,” as the rationale.
The studio shared the information on LinkedIn, writing that the choice wasn’t made flippantly and was made to “make sure the long-term well being of our studio and core inventive priorities in a frequently shifting market.”
“To these impacted – we acknowledge and thanks to your exhausting work, expertise, and fervour. We’re dedicated to providing the complete extent of assist and sources at our disposal throughout this transition,” reads Crystal Dynamics’ assertion.
The message ends with affirmation that the way forward for Tomb Raider, together with an upcoming new title, can be unaffected by the layoffs.

Tomb Raider (2013)
Crystal Dynamics doesn’t elaborate additional, however it’s price noting the studio had been engaged on the lately canceled reboot of Excellent Darkish alongside the sport’s main – and now defunct – developer, The Initiative. It’s exhausting to think about this didn’t have some think about yesterday’s layoffs.
The information comes after the studio laid off 17 workers in March. As of now, Crystal Dynamics, which was acquired by Embracer Group in 2022, has a brand new single-player Tomb Raider title within the works. First introduced in 2022, the challenge can be printed by Amazon Video games and in-built Unreal Engine 5. We all know little in regards to the recreation past this, and a launch window is unknown.
Crystal Dynamics has not shipped a brand new triple-A title for the reason that polarizing Marvel’s Avengers in 2020, although it collaborated with Aspyr on Tomb Raider I-III/IV-VI Remastered collections, launched in 2024 and 2025, respectively, and 2024’s Legacy of Kain: Soul Reaver 1&2 Remastered.
Supply: Recreation Informer
Put up Views: 67





