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Trails within the Sky 1st Chapter Swap 2 Port Impressions

September 20, 2025
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Sooner or later in my Falcom journey, I made a decision it might be very humorous to play all of the video games on the Nintendo Swap. I don’t actually know why, however as soon as Falcom upgraded their engine round Trails of Chilly Metal III, this turned a little bit of a hindrance for me. That period of video games struggled to run constantly on the system, with low resolutions and unstable body charges. With the Trails of Dawn video games and Ys X getting a brand new inner Falcom engine, outcomes have been additionally combined. I not too long ago reviewed Dawn II and located it to be an underwhelming however largely playable model of the sport. Trails within the Sky 1st Chapter would be the first native Nintendo Swap 2 sport for the Trails sequence, which had me very since you possibly can improve from the bottom Nintendo Swap model for under $1.

Trails within the Sky 1st Chapter Nintendo Swap 2 Version appeared like a house run, however as of model 1.0.4 accessible to me a day earlier than launch, I’m not too impressed. We acquired the sport late final evening, roughly someday earlier than launch. We’re not conscious of any upcoming patches, so we’re going to let you realize what you possibly can count on from this with the model we’ve accessible at this second. The Nintendo eShop claims this model is able to 4k 30 frames per second or 1080p 60 frames per second, however oddly sufficient, that isn’t presently within the Swap 2 Version. There aren’t any graphical choices that confirmed up within the System settings, whatever the numerous inner system resolutions I’d set it to (1080p, 1440p, 4k). I don’t have entry to the power to pixel rely, however this looks like it caps out someplace within the 1080p to 1440p vary when docked. Undocked, it looks like it’s someplace within the 900p to 1080p vary.

Visually, I believe Trails within the Sky 1st Chapter is an actual looker on Swap 2. That is the most effective Falcom’s inner engine has ever appeared, bringing the world of Liberl to life. The image is crisp, and the grassy fields that populate the countryside you run by means of are extra dense with foliage than on the bottom Swap model. I booted the demo up on my PC to match the foliage, and whereas that is extra spectacular than the Swap, it nonetheless doesn’t match the higher finish of what that is able to. Decision appears to be constant and sharp, although, in each modes, however I discover it to be way more spectacular to take a look at on the precise Swap 2 display. The decision is simply unbelievable undocked, seeming to remain near the native 1080p decision. Textures additionally see a modest enchancment over Swap. For a conveyable trendy Trails sport, that is the type of visible constancy I try for, and I discover it to be much like my expertise taking part in the demo on Steam Deck.

Efficiency is the place most of my points are. I used to be actually comfortable to see the Swap model had an uncapped framerate and a excessive decision ceiling, as a result of it led to an amazing backwards suitable title. In my time taking part in the demo on my Swap 2, I discovered it to look and run nice, mainly all the time hitting that 60 frames per second goal. The decision was nonetheless sub-1080p, and the image appeared a bit blurry because of this, however efficiency by no means dipped too far, and it was simply the best-looking Falcom sport on the system.

On Swap 2, when taking part in in Docked mode, we’re taking a look at an unstable 60 frames per second goal with frequent hitching and stutters. I loaded the identical early areas from the prologue in each the native Swap 2 model and on the Swap demo for my testing. I’m unsure if this is a matter with the efficiency dipping into the 50 frames per second vary typically or body pacing points. Location didn’t actually appear to matter for this both, as all over the place from out within the discipline to inside dungeons noticed body charge dips. It’s onerous to know what is absolutely taking place right here, however I think about it’s the decision enhance not being correctly optimized for efficiency. This may also clarify why undocked feels a bit extra steady. Nevertheless, this could possibly be an occasion of VRR being engaged. On condition that the Nintendo eShop description for the replace touts a graphical mode for 4k 30 frames per second that isn’t right here, I ponder if extra customizable graphical settings will make it to Swap 2 someday after launch.

I don’t discover this to be a complete internet adverse over the Swap model being performed over backwards compatibility, although. HD Rumble appears to be used on each variations, however feels a bit extra current on Swap 2. Knocking enemies into their stun-states for follow-up assaults, and even opening doorways out on the sphere, has a joyous weight to it on Swap 2. Undocked efficiency additionally felt extra steady for the Swap 2 Version, hitting nearer to the 60 frames per second goal within the areas I examined. Backwards compatibility for the demo dipped frames way more typically when taking part in undocked, whereas that is nearer to docked efficiency. I by no means noticed both mode have large dips, both, however the inconsistency would possibly hassle some individuals. Cutscene decision is spectacular and appears close to native from my testing. Given how story-focused the Trails sequence is, I think about this a win.

It’s a little bit of a disgrace in the mean time that the Swap 2 Version wasn’t in a position to stay as much as the hype, however I don’t know if I’d say all hope is misplaced. Contemplating what Falcom was in a position to obtain with efficiency on Ys X: Proud Nordics (being one of many few Swap 2 video games able to hitting 120 frames per second on the efficiency mode), I hope this newest title can get optimized for a easy 60 frames per second. As somebody who can work with video games in that 40-60 frames per second vary, particularly turn-based RPGs, I believe I can work with this.

I’d personally suggest taking part in this undocked for those who’re going to play Trails within the Sky 1st Chapter on Nintendo Swap 2. Docked seems good, however doesn’t totally match up with the visuals of PS5 or PC. I used to be planning to largely play this portably, so this can be a win to me, however I’d have hoped docked efficiency can be smoother. You can additionally select to not improve, take the decision and foliage hit, and get a extra locked 60 frames per second when taking part in docked with the bottom Swap model on back-compat. Then you definately’d be shedding out on the undocked decision and efficiency enhancements, although. We’ll replace this additional if a Day 1 patch drops to easy out efficiency or add the additional 4K graphical mode. It’s also possible to count on a full evaluation for Trails within the Sky 1st Chapter right here on Nintendo Insider as soon as we end it.



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