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Ubisoft on challenges of porting Murderer’s Creed Shadows to Nintendo Change 2, DLSS and VRR confirmed

November 27, 2025
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Murderer’s Creed Shadows will likely be on Nintendo Change 2 in just some days, and Ubisoft has now gone into element concerning the port – together with affirmation that DLSS and VRR are supported.

Proper out of the gate, all updates will likely be packed in apart from the Claws of Awaji growth. Nonetheless, that’s deliberate for February 2026. Cross-progression is supported throughout platforms and contact display screen navigation will likely be out there for menus, maps, and the hideout.

Within the overview, we be taught that “bringing such a big and detailed open world – initially developed for current-gen residence consoles – to Change 2 required certainly one of Ubisoft’s most formidable technical undertakings thus far.” Venture lead programmer Bruno (final title not shared) had this to say concerning the venture:

“Bringing Shadows to Change 2 was one of many hardest however most rewarding challenges I’ve ever tackled. We needed to rethink nearly every part, from the best way the world is rendered to how methods work together, all whereas protecting the soul of the sport intact.”

Murderer’s Creed Shadows targets 30 frames per second in docked and moveable modes. In accordance with Ubisoft, a bunch of “code-level work has been performed over the previous few months to optimize and adapt the sport structure” for Nintendo’s console. “This contains modifying sport property to streamline sure technical points of the standard, with out compromising the participant’s expertise or the richness of the sport,” Ubisoft mentioned. The group additionally optimized “sure parts for the ARM processor and downscaled simulation information the place wanted to cut back GPU load, all whereas preserving visible constancy” for cloud and material simulation methods. Ubisoft determined to make use of its personal stable baked International Illumination system for RAM reminiscence causes as effectively.

Different changes have been additionally wanted. Ubisoft adjusted degree of element, draw distances, texture decision, and factor loading. Moreover, whereas environmental richness is “largely intact,” “sure NPC counts have been decreased in extremely populated areas to make sure clean gameplay.”

DLSS and VRR are each supported for Murderer’s Creed Shadows on Nintendo Change 2. DLSS makes use of AI to provide a better decision picture from a local decision that’s internally decrease.

In moveable mode, VRR will likely be energetic “to present a smoother gameplay feeling to gamers.” Nonetheless, since handheld play doesn’t have as a lot GPU energy, changes have been made to picture high quality, draw distance, and LOD settings to make sure clean efficiency.

Bruno mentioned the next about VRR integration:

“The decrease framerate restrict for VRR is usually 40 FPS, however Murderer’s Creed Shadows runs at 30 FPS on Change 2. We didn’t need to compromise on that facet, and so we constructed a devoted algorithm that retains VRR enabled even at 30 FPS, protecting the sport as fluid and responsive as doable!”

Murderer’s Creed Shadows heads to Nintendo Change 2 on December 2, 2025. View a trailer for the sport right here.

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Tags: AssassinschallengesconfirmedCreedDLSSNintendoPortingShadowsSwitchUbisoftVRR
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