With the discharge of Closing Fantasy XIV’s newest enlargement, Dawntrail, followers have been excited for lots, however dreading one factor: The queue. That’s as a result of in December 2021, for the discharge of Endwalker, FFXIV floor to a full halt as queues spiraled into the a whole bunch of 1000’s, and gamers waited hours to get in-game.
However maybe to the shock of all, for Dawntrail, there have been no complaints of big queues, no mysterious disconnections, and no mass panic about login occasions. So what provides? The place are the queues?
In our expertise, queues have not often gone over a number of thousand, which equates to round a couple of minutes wait. Searching Reddit and Twitter, there’s no enormous complaints of queues. No screenshots of queue occasions with 5 and 6 digits.
Equally, when it kicked us for AFK, the return queue to get into Dawntrail was sub-100 individuals. This might need to do with taking part in on a smaller World on the European Knowledge Middle, however largely it seems to be the diligent work of Naoki “Yoshi-P” Yoshida and the remainder of the FFXIV improvement workforce to keep away from the problems.
For months Yoshida has been speaking about measures Sq. Enix will take to keep away from queues this time. What’s extra, they’ve been aggressively managing congestion utilizing strategies to stop gamers from hopping round Worlds and limiting every information heart’s login quantity. This has been fairly transparently coated by the FFXIV workforce, who’ve additionally posted updates on social media all through the launch.
But in addition, it could simply be that much less persons are taking part in Dawntrail. A fast look at Steam Charts and SteamDB suggests yesterday’s peak participant quantity was 92,039, round 3,000 lower than the identical time for Endwalker’s launch.
When you scale that up for all platforms (an estimated lively participant base of round 250-350,000 gamers) and we’re taking a look at round 10,000 much less gamers than Endwalker’s launch. And that’s with extra servers, upgraded capability, higher infrastructure, and many others. It looks as if Sq. Enix have been simply prepared this time, and we’re all reaping the advantages.
Nicely, virtually all of us. I for one might use a queue from time to time to provide me some further time to put in writing, test emails, and, you already know, do my job. Though we have now managed to place out a number of guides.
What’s extra, we’re doubtless previous the worst of it with any login queues. As talked about, Dawntrail fell simply in need of Endwalker’s peak participant numbers (not less than on Steam) and can doubtless not see a much bigger quantity on full launch come July 2.
To this point Dawntrail is a triumph of logistics and practicality. The graphical replace appears gorgeous, and the queues and entry has been uncharacteristically simple. Relying on whether or not it sticks the touchdown on the story (there appears like there’s much less emotional weight behind it up to now), and whether or not Viper and Pictomancer stay as enjoyable at 90 (and put up later-patch nerfs) as they’re proper now, this one other unbelievable entry into the sequence.
Now, let’s hope I haven’t jinxed it for the remainder of the launch…