Does Capcom’s mix-up of sword-dance motion and tower/village protection technique deserve the Okami vibes its placing out? Change 2 house owners can have an opportunity to reply the questions for themselves come the June 5 launch.
The Nintendo Change 2’s launch could also be outlined by a model new Mario Kart, however a variety of ports and re-releases of video games which were out there on different platforms will make their technique to the Nintendo Change 2 within the coming months. On this sequence, we’ll inform you why it’s price contemplating to choose up some video games you might not have had an opportunity to play but in the event you’ve solely performed video games on the Nintendo Change. At the moment we dive into Kunitsu-Gami: Path of the Goddess
What’s Kunitsu-Gami: Path of the Goddess?
Stare into the nexus of technique and motion gaming and you’ll discover Kunitsu-Gami: Path of the Goddess. Capcom launched this distinctive title in 2024, making a recent mixture of technique/tower-defense concepts and motion swordplay. The sport additionally attracts comparisons to the 2006 Capcom traditional “Okami” resulting from its robust Japanese mythology themes and accompanying visible model.
What does Kunitsu-Gami: Path of the Goddess play like?
Kunitsu-Sport takes place on the legendary Mt. Kafuku, as soon as a pristine concord of villages and nature, now coated in otherworldly portals that engulf the land in a seeping defilement together with monsters referred to as the Seethe. The best way the Seethe are realized is neat, like a mixture of heavy Japanese folklore and the monsters from the Upside Down within the Netflix present Stranger Issues.
Your activity because the warrior Soh is to defend the holy maiden Yoshiro as she travels by way of the mountain villages purging corruption and in the end sealing every space’s portal. Your important character’s “dance-like sword motion” is barely the start: the technique comes from managing the sport’s day evening cycle, utilizing daytime to clear corruption from the world and rescue villagers, then repairing defenses and assigning roles and positions to the freed townspeople in an effort to stand up to surging waves of monsters at evening.
For those who can defend Yoshiro lengthy sufficient for her to journey by way of every space, she will carry out a closing ritual dance on the finish to seal the portal from which all the world’s demons and monsters are rising.
What makes Kunitsu-Gami: Path of the Goddess totally different on Nintendo Change 2?
Kunitsu-Gami can have mouse controls with regards to the Change 2 on the system’s launch, which might be a boon when you must use the UI to assign your villagers totally different fight roles and direct them to particular defensive positions.
The sport can even obtain a brand new “Otherworldly Enterprise” sport mode on the Change 2 and different platforms the place, when you’ve accomplished the primary story of the sport, you’ll be able to enterprise by way of the portals into the alien “otherworld” with a simplified day-and-night cycle and a aim of surviving so long as you’ll be able to on the enemy’s own residence turf.
Is there anything I must know?
Kunitsu-Gami obtained appreciation and excessive scores from critics and gamers upon its launch final yr, however in the event you haven’t heard of this sport it’s not your fault. Capcom themselves admitted to buyers that inadequate advertising and marketing could have resulted in a scarcity of buzz for the title. It’s not exhausting to see why, with the buzz-heavy Change 2, Capcom is hoping to discover a recent viewers of gamers who’re hungry for the distinctive gameplay and stylings of this new IP.

Briefly: How would you describe this sport to Nintendo-fans?
Not many titles search to combine influences and style in the way in which Kunitsu-Gami does. The “Hyrule Warriors” sequence would possibly invoke a basic sense of technique past the hack-and-slash, however right here Capcom has a tighter deal with particular person villages and townspeople, managing every freed villager’s preventing function and place in addition to repairing the city itself to resist assault. “Okami” is a go-to comparability given the shared developer, influences, and artwork model, however that’s way more wholly an motion sport in contrast to Kunitsu-Gami’s combine. If Nintendo followers are open to deeper cuts, they could keep in mind fifth Cell and their Nintendo DS action-tower-defense “Lock’s Quest”, or Vanpool and Nintendo’s “Dillon’s Rolling Western” sequence, however each titles had been much more centered on literal towers and partitions as their technique parts, as an alternative of Kunitsu-Gami’s extra tactical warrior and village protection parts.
Kunitsu-Gami could resist the urge to outline it so neatly, however absolutely Capcom is hoping sufficient gamers uncover its distinctive mix of mythology, swordplay, and technique in order that it’s remembered for greater than being a “cult traditional” like its religious predecessor Okami.