We're creating a physics-based cell RTS sport for Android. no orcs, no magic. Simply actual warfare machines. M1 Abrams, T-72s, AH-64 Apaches, tons of infantry, and extra clashing in real-time fight.
Right here’s the core concept:
You construct a deck of contemporary navy items (like M1 Abrams, T-72, Ka-52 Alligator, AH-64 Apache and many others.) Each shell is simulated. Penetration, explosion, crew injury, and extra. Models achieve morale and veterancy. They could panic and retreat or maintain their floor like seasoned warriors. Something that may have an effect on an actual navy unit can have an effect on a unit on this undertaking. Morale, exhaustion, line-of-sight, visibility, terrain, logistics, even climate. The purpose is to win by techniques, with brains, not cash.
As much as 120FPS on supported units. 30FPS – 60FPS on Samsung S24 FE (Very Excessive settings), 120 items preventing concurrently, all realtime simulated.
Would you play one thing like this?
What would make you put in or skip a sport like this?
submitted by /u/sushisystems [comments]
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