It’s not out of the strange for a developer to vary features of a sport post-release. In some methods, that may be helpful for each the developer and the participant. Nonetheless, the latest Wuchang: Fallen Feathers PS5 replace has made some important adjustments that gamers are very sad with.
What did the Wuchang: Fallen Feathers PS5 replace do?
Wuchang: Fallen Feathers is a soulslike set through the late Ming Dynasty. It acts as an alternate timeline the place gamers tackle the function of pirate Bai Wuchang as she takes on the Feathering Illness that has taken over the land. As such, there are historic figures the protagonist fights and kills pre-patch. After the replace, that has modified.
Soulslike content material creator Lance McDonald (@manfightdragon on X) famous that the Wuchang: Fallen Feathers PS5 replace makes it in order that these traditionally important bosses and NPCs can now not be killed. As an alternative, they turn into “exhausted” and may be talked to post-fight.
McDonald factors out a number of of those adjustments in his thread discussing the Wuchang: Fallen Feathers PS5 replace. One of many weirdest examples pertains to one of the vital tough boss fights. Initially, after they die, they’d say, “The mortal dream fades… My story concludes. I perceive now… All is correctly…” Put up-patch, he now says, “Hah, nonetheless set on this path? Good! That was the trial’s objective all alongside! Hahaha!” It’s moments like this which are at odds with its story, which is an alternate historical past of how the Ming Dynasty ends.
The rationale for these adjustments is seemingly as a consequence of backlash from Chinese language gamers who had been upset that traditionally important figures from the Ming Dynasty may very well be killed. Nonetheless, with these adjustments in place, it appears much more gamers are upset concerning the builders altering their preliminary imaginative and prescient for his or her sport.