Soulsborne video games boast among the most immaculate and immersive universes in gaming, with constructions and visuals which might be merely breathtaking.
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The one collection the place canines aren’t people’ finest buddies.
Nonetheless, each fan of FromSoftware’s creations agrees that every installment has not less than one painful space to navigate, particularly on later playthroughs.
From swamps to hell itself, the developer has compelled upon us some terrifying adventures through the years, scaring away our want to come back again.
So, coming from somebody who has gone by means of all of the Soulsborne video games a number of occasions with aspirins in hand, listed here are the ten most annoying areas in Soulsborne video games, ranked.
10 Dreg Heap
Between Angels and Despair
Sport
Darkish Souls 3: The Ringed Metropolis
Really helpful Stage
100
Total, Darkish Souls 3 is an excellent conclusion to the trilogy. Thanks largely to its DLCs, the collection’ newest sport is excellent, though it has delicate missteps.
So, every time I play The Ringed Metropolis, I am unable to assist however really feel the annoyance of going by means of Dreg Heap once more. With its angels firing lasers from the skies and plenty of ambushes, it is tedious to even stroll round.
But, the worst half comes whenever you attain Earthen Peak’s stays, the place all the things is crammed with poison. Attending to the boss turns into an irritating odyssey the place working with out being shot to loss of life is virtually inconceivable.
The primary time is an iconic space as a result of the idea forces you to assume in another way and discover to determine find out how to kill the angels, however each time after, it is a ache of colossal proportions.
9 Consecrated Snowfield
An Pointless Zone
Sport
Elden Ring
Really helpful Stage
110
Opposite to a typical opinion amongst Elden Ring gamers, I do not assume the sport has been artificially lengthened, besides once I bear in mind the Consecrated Snowfield’s existence.
Between by no means with the ability to see something, dealing with tons of repeated enemies, and having a really low density of participating actions, that is an space that feels pointless.
It is vital as a result of it connects to Miquella’s Haligtree, however it does not add something to the expertise past serving as a bridge to the key space.
Consecrated Snowfield definitely has attention-grabbing objects and encounters, however for an end-game degree inside top-of-the-line RPGs, it leaves loads to be desired and feels prefer it was swiftly thrown in.
8 Black Gulch
The Much less Impressed Poison Space
Sport
Darkish Souls 2
Really helpful Stage
60
Darkish Souls 2 is thought for having among the worst zones FromSoftware has ever made, and I feel we will all agree Black Gulch is one in every of them.
Whereas I consider it is an attention-grabbing strategy to a poison zone, I am glad it is so brief to finish, as nothing it presents feels satisfying or rewarding.
Visibility is poor, the poison-spewing statues are practically impassable, and the extent design is complicated. If it weren’t as brief as it’s, it might in all probability be loads increased up on the listing.
Barring the presence of Lucatiel of Mirrah and the unimaginable aesthetics, Black Gulch is the right zone to run to the boss and neglect you ever went there.
7 Farron Maintain
A Problem of Endurance
Sport
Darkish Souls 3
Really helpful Stage
35
Persevering with with the poison areas that may change into an actual problem to your endurance, Darkish Souls 3’s Farron Maintain is among the most outstanding.
Having the very best quantity of poison per sq. inch of all Soulsborne areas, traversing it takes an excessive amount of time, since you need to discover it absolutely to have the ability to advance towards the boss.
The enemies’ issue will increase significantly as a result of impossibility of working and rolling freely, so you need to strategy a cautious play type that slows down the expertise much more.
Whereas I do not wish to undergo the degrees like a bullet, since I a lot choose to discover incisively, being so restricted in find out how to play is what I dislike most about Farron Maintain.
6 Misplaced Izalith
An Unfinished Hall
Sport
Darkish Souls
Really helpful Stage
70
The sensation that Darkish Souls rushed its growth for the sport’s second half is unavoidable, and the largest demonstration is Misplaced Izalith.

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Generally, the boss battle is not the factor we dread most
Being an extended hallway with zero factors of curiosity, repeated and oddly positioned enemies, and industrial quantities of lava that purpose to blind you, it looks like a really out-of-place space.
Contemplating how masterfully the extent design is finished earlier than you attain it, it is a important crack within the expertise, as if it belonged to a distinct title.
Moreover, Misplaced Izalith’s boss is essentially the most annoying within the sport. Pair that with the absence of attention-grabbing issues to do, and it is by far essentially the most disappointing space in Darkish Souls.
5 Valley of Defilement
The Authentic Notorious Swamp
Sport
Demon’s Souls
Really helpful Stage
50
FromSoftware’s fixation on creating swampy ranges is world-famous, although not everybody is aware of Demon’s Souls began the pattern with Valley of Defilement.
To say it is essentially the most annoying poison space the developer has ever created would not be too far-fetched, because it looks like they realized from it and toned down the depth for later installments.
Whereas some rings and spells can ease your method by means of this brown hellhole, it is terrible from begin to end, with just about nothing I like to recollect concerning the expertise it provides.
There is no such factor as a memorable swamp in Soulsborne video games, however Valley of Defilement takes the cake as essentially the most notorious of such an unlucky breed.
4 Forbidden Woods
Speedrun Check
Sport
Bloodborne
Really helpful Stage
40
Bloodborne has one of the vital polished Soulsborne degree designs, which might be downright good if it weren’t for the Forbidden Woods.
Removed from the standard neatness and magnificence of its areas, this open area is crammed with all of the worst elements the sport has to supply, together with its enemies and spatial structure.
Getting misplaced whereas being chased by amalgams of big snakes isn’t nice in any sense, and sadly, being misplaced is the frequent state you end up in whereas traversing the zone.
Due to the annoying enemies, the unintuitive structure, and particularly the lengthy distances you need to journey should you do not discover the hidden shortcuts, Forbidden Woods is the one stain on an in any other case immaculate world.
3 Shrine of Amana
Fantastically Irritating
Sport
Darkish Souls 2
Really helpful Stage
100
The primary time I performed by means of Darkish Souls 2, I had a construct the place bows have been important. As such, my first expertise with Shrine of Amana was a stroll within the park, so I by no means understood all of the hate it obtained.
Nonetheless, in subsequent playthroughs, I made a decision to skip utilizing ranged weapons, and the final disdain for the realm made good sense as I noticed the sheer scale of its unhealthy composition.
After falling off invisible edges, being chased by dozens of enemies whereas they shot magic at me from all sides, and having my motion slowed by the great quantity of water, I spotted it was a unending nightmare.
It is one of the vital lovely areas FromSoftware has ever created, however the artificiality of its issue is so excessive that I discover it tough to get pleasure from it if I haven’t got 999 arrows on my facet.
2 Tomb of the Giants
Empty and Unsatisfying
Sport
Darkish Souls
Really helpful Stage
60
Like Misplaced Izalith, Tomb of the Giants is the clearest indictment of Darkish Souls dropping quite a lot of high quality because the marketing campaign progresses.
Though it might initially appear very attention-grabbing as a result of change in ambiance and tempo, it is an affordable trick to cover the truth that the realm is virtually empty.
The number of enemies is restricted, the extent structure is irritating and complicated, and the runback to succeed in the realm’s boss is among the deadliest in Soulsborne historical past.
As with many related areas, it is hanging for the primary time. Nonetheless, when the idea not feels novel however annoying, few areas really feel as unsatisfying and overwhelming as Tomb of the Giants.
1 Frigid Outskirts
Insufferable Struggling
Sport
Darkish Souls 2
Really helpful Stage
120
As I’ve mentioned earlier than, I like Darkish Souls 2, and I may even see it as superior to Darkish Souls 3, however few issues on this life generate as a lot hatred in me as Frigid Outskirts.

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FromSoftware’s video games have offered among the most memorable cooperative experiences in gaming.
I might say going by means of that space is the one time I’ve felt a real dislike for FromSoftware. It is whole nonsense from begin to end, even in its nature as a multiplayer website.
The size of the blinding blizzards, the tedious and unnoticed enemy assaults, the huge and complicated area, and the horrible repeated bosses are sufficient to make it the one space I’ve gone by means of as soon as in my life.
I do know Darkish Souls 2 has numerous issues, however I’ve at all times tried to see the constructive in it. Nonetheless, that does not embody Frigid Outskirts, the worst-designed and most annoying space in all Soulsborne video games.

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FromSoftware video games go from difficult to downright condescending with these absurdly easy fights.