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Evaluate: Lumen Story: Recollections of Trey (Nintendo Change)

July 4, 2026
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Welcome to Talea. Your title is Trey, and you’ve got lots of stuff to do—together with recovering your reminiscence. Our recreation of the day, Lumen Story: Recollections of Trey, tells you half the plot within the title. What it doesn’t inform you is that this recreation is a major nod to the Pokémon franchise, and that’s not a nasty factor.

You’ll acknowledge the similarities rapidly. You’ve got orbs, referred to as Bilia, you might want to use to seize the Animon (mystical creatures) so you should use them in battle in opposition to different, wild Animon. Sounding acquainted already, eh? As you wander by way of the sport world, you need to navigate an space to search out and (hopefully) seize some Animon that can assist you do battle.

On the finish of every part there’s a boss battle. These are normally with a bigger Animon, so attempt to be ready; that’s, seize as many helper Animon as you may.

The sport world, Talea, is laid out with some excellent visuals. The graphics are a excessive decision 2D surroundings with good use of shade, perspective, and design. As for the soundscape of the sport, I’ve blended emotions. The motion sequence music makes use of a harpsichord sound within the combine, which holds a selected attraction for me. The music conveys the suitable sense of pressure and urgency with out being a distraction, so this half is all good. The background music you hear as Trey wanders round on the lookout for no matter comes subsequent is a bit lower than thrilling. By this, I imply that the music is nice, however a little bit too soothing. If you happen to’re a little bit on the drained aspect, it could put you to sleep!

There’s a good story available, as nicely, regardless of the trope of the hero with amnesia. It might be well-used, however it may be an efficient instrument to encourage the participant to discover the world to steadily uncover who you might be and what’s actually happening. I’m not going to drop spoilers, however there are some good story-telling components which make the sport a bit deeper than you may anticipate. The supporting characters are well-written and interesting. After all, there are many townspeople who could have one juicy tidbit of data, or could solely have a type of “the place’s my cat?” dialogue for you.

Getting round on this world is kind of simple. There is no such thing as a leaping or climbing, though there may be some dropping/falling, and there’s a barrier to maintain you from moving into locations you don’t have to go, together with falling off a cliff. This retains issues easy and lets the participant know “nothing to see right here, transfer alongside.” The remainder of the world is generally open to discover; you have to to finish one part to open the following space, however as soon as the world is open, you may wander freely.

As you discover, there are gadgets to gather. That is as simple as selecting stuff up off the bottom. Maintain your eyes open, these items will normally present up as a little bit dot of sparkly gentle, and a few shall be merchandise drops.

Since time passes on this recreation, it’s possible you’ll have to discover a place to relaxation for the evening. There are spots with what appears like a water fountain the place you may take relaxation after an extended day, or after defeat in battle. You’ve got some choices right here: relaxation for a short time, relaxation till morning, and so on. You possibly can select to catch a nap and see what’s roaming round at evening on this world, as nicely. The resting place can be the place you may experiment with creating issues you should use. That is one spot which may use some enchancment; the creation course of is missing any tutorial or information to let the participant really get the gist of creating stuff.

Let’s get to the battle portion. Listed below are just a few sides to debate, and never all of them are completely satisfied. As you may anticipate, any time you encounter wild Animon, there’s a battle available. The Animon are territory delicate; you do have an opportunity to again away in the event you assume you aren’t able to tackle the critter earlier than you. If you happen to see a lone Animon and assume to your self, “Self, you may take this one, no downside,” it’s possible you’ll need to remind your self that simply since you solely see one Animon that doesn’t imply the sport received’t throw two Animon at you as soon as the battle begins. This could heighten the problem and uncertainty, nevertheless it feels a bit like a bait and swap.

As soon as the battle begins, it’s a commonplace turn-based affair. There’s a single record of all of the Animon on the sphere, and turns are so as of the record, so that you don’t essentially have to attend for all of the enemy items to go first earlier than you get a flip. The order appears randomized, so truthful’s truthful on this one. There are just a few choices you’ve gotten with every Animon, like utilizing a heal potion or a main assault or particular assault or an motion to buff your protection. You might be loaned an Animon at first of the sport, so it’s technically not yours and also you don’t have management over its actions.

The final two sides of the battle options of this recreation have been essentially the most irritating to me. You’ve got a weapon which works a bit like a yo-yo. It’s a must to press the R button to let the sport know you might be utilizing this weapon, then you definitely use the fitting joystick to goal the weapon (the sport will no less than present you a line and reticle to see the place it is going to go), then you need to launch the R button to fireplace. This little bit of finger gymnastics was a lot lower than intuitive, resulting in many flubbed pictures. A two handed strategy, even with a further button within the combine, may permit for a greater approach to management the goal with a standard X or A button press to fireplace. As it really works now, it’s sensitive at greatest to maintain your weapon heading in the right direction.

Final is the Animon seize sequence. After you’ve gotten endured the deploy-target-fire sequence and also you hit your supposed goal, to really seize the Animon you need to press a number of buttons inside a sure—and presumably totally different—timeframe to really succeed with the seize. The variety of buttons could change, the button you might want to press could change, and the time you need to hit the fitting button could change. That is manner too difficult and will simply develop into a degree of frustration.

All issues thought-about, Lumen Story: Recollections of Trey has nice potential. The sport appears good, and there may be loads of playtime available, locations to discover, story to unfold, and so forth. It falls down a bit relating to a number of the recreation mechanics, particularly with merchandise creation and the battle/Animon seize half. Sadly, the weakest factors are an important factors for enjoying the sport.



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Tags: LumenMemoriesNintendoReviewSwitchTaleTrey
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