Lectori salutem, and don’t worry, I’ll try to chorus from additional Latin from this level ahead. Our title this week is Tenebris Somnia, an enchanting horror journey out of Argentina from filmmaker and multimedia artist Andres Borghi, in addition to fellow director and producer Tobias Rusjan with Saibot Studios, with Dave Oshry and his group at New Blood Interactive performing because the writer. This isn’t my first publicity to Borghi’s work specifically, having been fairly keen on The Black Coronary heart from again in 2009, though it was apparently launched on Steam as effectively again in 2021. Oddly, it’s additionally not my first publicity to Argentinian online game centered horror? Watching Alluvium’s Valle Verde, while wholly unrelated aside from the area it got here from, and total high quality, did additionally kinda spark my curiosity once I heard the place Tenebris‘ dev was from.
That being stated, exterior of the reductionist idea of “horror film inspiration,” Tenebris is as completely different from that comparatively simplistic fighter as may be anticipated, as its merging of traditional 8-bit… not level and click on, you’ve the relative luxurious of direct management, and survival horror. Much less Clock Tower or Chzo Mythos, extra Candy Residence, the unique Corpse Celebration or Religion: The Unholy Trinity, coincidentally by Airdorf Video games, which served as Tenebris‘ government producer and writer. What caught my consideration initially, as I’ve to think about was the case for any variety of horror followers that noticed it, had been the turns to reside motion and the monster designs in stated turns.
This doesn’t totally come as a shock, as Andres Borghi is, as talked about earlier than, a filmmaker, this being the twenty fifth yr since his public total debut with 2001’s Necropolis, though I’m on the mercy of IMDb there and am unsure if it’s lacking something earlier than or since, and I’ve not the time to enter your complete forged and crew’s earlier works, however… effectively, we’ll get into extra specifics there later within the assessment, as a result of I’ve to think about that whoever is studying this needs me to get to the purpose: is Tenebris Somnia any good? Let’s get into that, lets?
The Begin Of A Day
We start Tenebris as our protagonist of no famous final identify, Julia, portrayed by actress and total aurally-focused expertise, Clara Kovacic, enters her filmmaker ex-boyfriend Ivan’s condominium. Ivan, portrayed by Pedro Merlo, an actor that seems to have begun his profession with Donas de Casa Desesperadas, the Brazilian adaption of Determined Housewives, has apparently gone lacking after Julia started having desires of his loss of life.
From right here, Julia goes up the elevator — someplace that you just’ll develop… moderately acquainted with pretty early on — and as much as Ivan’s condominium, after some reminiscing in regards to the final time she’d been on the constructing, and she or he unlocks the door. It goes quiet at this level, as issues are clearly, and really noticeably, very mistaken from the soar. Glass on the ground, discarded movie reels. You may verify the toilet, and after eyeing the tub with the bathe curtain drawn extraordinarily nervously for an excellent few moments, you open it to reveal- a wrench. Choose it up, assuming it’ll be wanted for a puzzle down the road, and discover the remainder of the condominium. damaged flatscreen TV, ominous unconventionally locked purple door and a dropped e-book by what seems to be the bed room door, which is… principally clean. Largely.
Then you definately undergo your first puzzle of the sport upon getting into the bed room, and opening the curtains. Boarded up. You’ve got a wrench, so, logically, you smack the boards. Manually, as you purpose, and notably instantly assault the boards after equipping stated wrench. At this level, I grew extra nervous, at the same time as I collected the cup on the dresser close by, and proceeded to determine how one can open that locked door via a brief traditional journey sport puzzle. Accumulating gadgets, notably your personal blood, though Julia understandably didn’t intend to make use of her blood from the off. You open the purple door, and in contrast to me, you don’t wholly miss the inexperienced bowl with the flame that serves as a save level out of looking out the remainder of the room, earlier than heading again out to the primary room to depart, and a now open entrance door. Oh no.
Solely Going To Get Higher From Right here
The puzzles are an excellent sized a part of the sport, and one thing you’re going to be participating in all through the remainder of it’s runtime, however you now must take care of one other appreciable little bit of Tenebris, as within the precise fight, as Julia now has to take care of the cut up confronted creature that comes operating at her via that open door. It’s at this level, as I ran across the room in horror, that I’m grateful that the sport opened the idea of its fight with these boards. So, with that, how is claimed fight?
Fairly dang good, I’d say? It’s not on the heavier motion facet, nevertheless it’s precisely what you’d hope for with a sport with melee fight as a constant chance. A bit on the clunky facet, as you’d count on contemplating your preliminary weapon is a heavy obligation wrench and it’s not precisely widespread… I presume at the very least.. that one has to take care of such horrors on a daily sufficient foundation that such a factor turns into second nature. Future weapons maybe, such because the gun you get a hour or two in, however that’s for these with extra expertise in such issues to say.
I’ll be aware that it will possibly get a bit irritating and exceedingly nerveracking, though an excellent little bit of that’s the truth that I’ve by no means been one of the best at judging when finest to make use of consumables and being overly cautious besides on the worst instances attainable instances to go gung-ho in a state of affairs. There are some conditions the place the surroundings is usually a bit unexpectedly cluttered otherwise you get caught on one thing that doesn’t appear to be you must, however that’s simply half and parcel with survival horror, particularly when one’s centered on extra urgent issues, comparable to determining your subsequent steps.

One’s Subsequent Steps, Into The Darkness
And, as such, we go into the third main, and most vital a part of a horror sport, the precise horror, particularly in a yr that’s had a great deal of good to unbelievable horror/horror adjoining video games, each large and small: Resident Evil Requiem, Deadly Body II Remake, Love, Everlasting, Venture Songbird, and ROMEO IS A DEADMAN, simply to call just a few, and that’s simply video games I’ve performed. Properly, this can be contentious, nevertheless it’s in all probability essentially the most constantly unnerving and scary of that lot, and possibly one of the best one of many yr? In ROMEO‘s case, admittedly, that’s not wholly truthful, since exterior of a particular stealth part, the horror half wasn’t the largest focus.
I not often, if ever, felt totally protected, even in these components the place there wasn’t any actual menace, and my coronary heart jumped on various events at nothing, simply due to how effectively constructed and made the group behind Somnia did in each the sport sections, and within the reside motion bits. The make-up division, cinematographers, visible results groups, and the forged and crew as an entire, all did wonderful jobs with the reside motion bits of the story, and the characters themselves. The story itself is unbelievable, and Julia specifically makes you actually, actually care about the place the story goes. And it goes, to say the least.

No Sleep. No Goals.
I’m not inclined to spoil later components of a sport on precept, however particularly in a case like in Tenebris Somnia‘s story. It’s not so long as my final assessment’s story, and it’s a really completely different kind for apparent causes. It’s… not misplaced on me that I’ve moved from a Japanese, professionally filmed VN/FMV thriller thriller, instantly into this; an impartial but additionally professionally filmed survival horror FMV title out of Argentina. Each that includes extremely proficient and multifaceted actors and actresses, the previous a good bit glossier, longer, and with an excellent deal extra apparent manufacturing worth.
This, nevertheless, whereas much less… personally emotionally resonant on the entire, makes up for it in pure environment. You additionally won’t see the place this story goes from the off, however you’ll be as engrossed if and as soon as it catches your consideration. Granted, stated consideration could have been initially caught by the premise, and the monster designs. And, right here’s essentially the most spectacular bit, and why I used to be particular in regards to the make-up division, not to mention every part that went into creating them in live-action: they’re sensible results. There are wholly too many names to enter, and I’m not wholly certain who did what, however take a bow, everybody concerned, these are a number of the most spectacular designs I’ve seen in ages.
As an entire… whereas I totally advocate taking part in it, particularly this time of yr, I do must be conscious of some issues. The story is sweet, nevertheless it does get fairly heavy the additional you go into the sport. There are some distasteful bits, they usually’re dealt with effectively, nevertheless it needs to be famous, and I’d counsel trying into it forward of time, by yourself time, in case you do find yourself wanting to select it up. It typically goes for about $25, and I perceive that issues are probably a bit tight financially proper now, particularly contemplating… every part.
That being stated, in case you do take pleasure in horror usually? A hundred percent — Play it. This is without doubt one of the, if not the, finest horror sport of the yr, and at minimal high three, in my private opinion. Nonetheless exhausting to say the place it goes total within the GOTY dialogue, if that issues to you, however once more, exterior of the trade itself, it’s been a tremendous yr for video games in order that’s not a mark towards it in any respect.
Writer New Blood Interactive
Developer Andres Borghi and Tobias Rusjan, Saibot Studios
Style Journey Horror
Launch Date October 16, 2026
Assessment Code From PR/Dev/Pub Assessment Code Supplied






