Apollo, the most recent hero to come back to the Cursed Apple of Impasse—and the ultimate within the sextuplet of the Outdated Gods, New Blood replace—has been hit with a barrage of nerfs, per the sport’s official changelog boards.
For context, Apollo was a duelist character whose mobility and relative tankiness was a terror in most video games—a serious offender was Flawless Advance, his third capacity. This factor sees Apollo kip into the air, levitate for a second, after which strike ahead together with his blade. When upgraded, it’d additionally heal you on connecting with a hero.
Associated articles
Apollo: Mounted Slowing Hex not stopping Disengaging SigilApollo: Riposte On Pummel Hit modified from -15% Bullet Resist to -22% Melee Resist (impacts T2 as effectively)Apollo: Flawless Advance hit radius lowered by ~10percentApollo: Flawless Advance Base Maintain Injury lowered from 30 to 25Apollo: Flawless Advance Base Maintain Injury spirit scaling lowered from 0.7 to 0.55Apollo: Flawless Advance Max Maintain Injury lowered from 45 to 40Apollo: Flawless Advance Max Maintain Injury spirit scaling lowered from 1.1 to 0.9Apollo: Flawless Advance Excellent Injury lowered from 75 to 65Apollo: Flawless Advance Excellent Injury spirit scaling lowered from 1.65 to 1.55Apollo: Flawless Advance T3 lowered from +75 Excellent Injury to +65Apollo: Flawless Advance T3 spirit scaling not directly lowered (it’s +15% Spirit Scaling)Apollo: Flawless Advance T1 heal on hit lowered from 35 to 30Apollo: Itani Lo Sahn now goes on cooldown when interruptedApollo: Mounted Itani Lo Sahn hitting targets behind himApollo: Itani Lo Sahn base harm lowered from 250 to 225Apollo: Itani Lo Sahn spirit scaling lowered from 1.75 to 1.6





