Hey everybody,
After a protracted stretch of solo improvement, Battle of People is lastly out on iOS and Android!
It's a medieval isometric pixel-art wave-defense RTS — in the event you've performed They Are Billions, Age of Darkness, that's the closest comparability. You construct up defenses, handle assets, and maintain off more and more brutal waves of attackers.
Just a few issues I targeted on:
– No account or login required — simply obtain and play
– Free to strive with restricted waves, one-time unlock for the total sport (no subscriptions, no adverts)
– Handmade isometric pixel artwork, constructed with Flutter/Flame
– Good controls on cell machine and a superb onboarding (you’ll be able to resolve the way you wish to play)
This was a one-person venture — dev, artwork pipeline, publishing, every little thing. Glad to reply questions in regards to the construct (tile rendering, Flame engine quirks, and many others.) or the sport itself.
Play Retailer hyperlink
Would love your suggestions — particularly on balancing and the early waves issue curve!
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