Hiya, we lately launched Afterglow, its an indie mission that I’ve been a part of within the capability of animator/artist.
The premise is a cell sandbox MMORPG designed for busy gamers, set within the American Southwest, 77 years after the 1988 nuclear struggle.
Within the recreation you may queue actions to your character to assemble, craft, combat, and discover even whenever you're offline.
Additionally select your path as dealer, warrior, or explorer. The skill-based development means you outline your playstyle.
Please think about checking it out!
Google Play:
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