Hey Everybody, I’m the solo dev behind Descent Defender, a cellular tower protection recreation I’ve been constructing for Android.
It’s a fast-paced protection recreation the place the chaos ramps up as enemies begin mixing collectively: poison enemies that harm your tower over time, frost enemies that sluggish your assault pace, shockwave enemies that knock balls away once they die, splitters, bosses, heavy enemies, and extra.
As a substitute of putting towers through the run, the principle technique comes from the way you place your towers earlier than the run begins and improve between runs. You construct up your defenses, unlock and energy up Peg Powers, use in-run talents, full quests, earn offline rewards, and push additional via phases and tournaments.
A couple of core options:
Quick automated ball-drop tower protection runs Peg Powers like Magnetic, Tesla, Cryo Area, Arc Beacon, and Barrier In-run powers to assist management the chaos Every day and weekly quests Offline rewards Milestone journeys Tournaments and leaderboards Optionally available advertisements solely, with a paid ad-removal possibility
The sport is on the market for pre-registration on Android now.
Google Play:
Thanks for checking it out.
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