Whats up!
Gembound has been launched!
Big kudos to everybody who joined the closed testing and commented within the thread final time, I received some nice suggestions!
—
Gembound is a roguelite match-3 RPG the place your gem satchel IS the deck.
The core thought: as an alternative of the board refilling randomly like in Puzzle Quest, it offers from a 121-gem satchel you constructed your self. Each you and the enemy match from that very same finite provide. When gems are matched they go to a discard pile and reshuffle again in when the satchel runs out.
Meaning the colour unfold you see mid-fight displays the satchel you introduced. Stack pink gems and pink stays plentiful all fight. Ignore blue and blue stays scarce. No fortunate streaks bailing you out.
Between fights you swap gems out and in, improve their high quality, improve, and skinny the gems by eradicating weak ones. Spell energy scales off your complete satchel composition, so including gems of a coloration makes that coloration each extra matchable and hits more durable.
The remainder of the sport:
– 3 courses (Warrior, Mage, Rogue), every with their very own spells and playstyle
– 4 areas, bunch of enemies together with elites and managers with passive traits that change the board guidelines
– 4 animal companions you stage up throughout runs
– Non-obligatory Wild Nodes that add game-changing modifiers to each side
– Roguelite meta: gold, XP, companion bonds, and a persistent gem chest carry between runs
– Full controller assist, works nice on handhelds.
Get in on Play Retailer:
submitted by /u/dsolonenko [comments]
Source link






