I’m at the moment stress-testing my free cell recreation (I exploit Unity) to see how far I can push it: enormous weapons and plenty of zombies on display screen without delay. For efficiency, the zombies don’t use an Animator. As a substitute, they use mesh-based animation (one mesh per animation body), so it’s principally a RAM/CPU tradeoff. It handles huge crowds surprisingly effectively (~1500 zombies on display screen)
If anybody desires to take a look at the sport, I might love suggestions from different devs and gamers!
submitted by /u/Bojack92160 [comments]
Source link






![[DEV] I constructed my first app – a cricket technique recreation. On the lookout for suggestions!](https://i0.wp.com/preview.redd.it/7ad90wz2qpjh1.jpeg?width=640&crop=smart&auto=webp&s=91f782b23cdb49d70cea75057f1742d4df85277e&w=120&resize=120,86&ssl=1)