You don't management the battles in Galaxy Foes: you put together your hero and the struggle performs out by itself. So many of the sport is constructing that hero, and equipment is an enormous a part of it.
Enchant a bit to spice up its stats. The primary three enchantments all the time succeed; after that, a failure seals the piece as a substitute of destroying it. Scrap it and the half retains a few of these boosted stats. Choose three components, forge them onto a base merchandise and the brand new piece provides up all their stats. Then you may enchant it once more.
Galaxy Foes on Google Play
What would you do: maintain pushing the enchant, or scrap it early for components?
submitted by /u/Suspicious_Pride_825 [comments]
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![[DEV] We made a sport the place you construct your personal gear: enchant it, scrap it, forge the components into one thing new, repeat. What do you consider the system in Galaxy Foes?](https://i0.wp.com/external-preview.redd.it/OTRreGFhcW1rNnpoMeHvTbKUv-JAbg5EgR5kgUHeHD7qX0J2N73iY7ZW8yO7.png?width=640&crop=smart&auto=webp&s=592717109ca11ddbfdf0562737ce645ec96731b4&w=120&resize=120,86&ssl=1)
