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Elden Ring: Nightreign DLC Sees Surge of Destructive Steam Critiques Because of Its Baffling New Map Filled with Bottomless Pits

January 22, 2026
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Elden Ring: Nightreign’s DLC, The Forsaken Hollows, has been out for a month and a half now, which suggests gamers have had loads of time to get used to its two new Nightfarers, two new finish bosses, and quite a few new evening bosses. However one component of the brand new content material that everybody continues to be actually fighting, even after weeks of follow: the brand new DLC map. It is actually tough, actually complicated, and seemingly nobody likes it that a lot, resulting in a rash of adverse Steam critiques and quite a lot of failed runs.

The brand new map is technically not even a brand new map, although it could as effectively be. It is a Shifting Earth occasion, that means it could or will not be lively at any given time if you’re taking part in a DLC boss, with different choices being the default map or one in every of 4 different Shifting Earths obtainable. Nevertheless, not like the opposite Shifting Earth occasions, which solely remodel one a part of the map considerably, the Nice Hole shifting earth basically is a very completely different space. Nothing is identical. There isn’t any fortress on the heart, no ravine operating down the center, no lake within the south or cliffs up north.

As an alternative, the Nice Hole is centered round an enormous crystal within the center which appears to have crashlanded, splitting the land round it into damaged up cliffs separated into a number of ranges. Constructed into and scattered across the cliffs and canyons are numerous ruins filled with enemies, alongside the extra acquainted buildings reminiscent of church buildings, forts, and mines. The precise in-game map of the Nice Hole has a number of ranges with completely different factors of curiosity on every stage, and it is necessary to make use of the sport’s spirit springs fastidiously to fall all the way down to decrease ranges and shoot again as much as greater ones so you may really get round successfully.

Moreover, the Nice Hole’s heart crystal comprises a serious buff for the occasion that may be significantly clutch for a spherical’s remaining boss fights. However with the intention to receive it, it’s worthwhile to discover and break a number of smaller, coloured crystals scattered across the map, whose areas change on every try.

So why is that this inflicting everybody a lot ache? Nicely, for one, due to the multi-level map, it is harder to inform at a look what route it is best to tackle a given run. Usually, as you are flying into a brand new recreation, you will pop the map open and provides it a short scan, mentally planning out a route that can ideally give your staff a number of further flasks, a mine for a smithing stone, and a step by step more difficult line of boss encounters so you may accumulate runes and weapons and stage up. Within the Nice Hole, there are such a lot of completely different vertical ranges to account for, plus a number of map ranges to swap between, that it is much more tough to route a run and make a plan that can really see your staff successfully get stronger over the course of two nights. And that is solely exacerbated by the necessity to account for breaking crystals as you go, with out figuring out the place they are going to find yourself till the second day.

However by far the worst factor about Nice Hole is the enormous, gaping chasm operating by means of the center of it.

In contrast to Elden Ring, Nightreign would not have fall harm. This was an enormous level of distinction in gameplay fashion when it first launched, as Nightreign encourages gamers to dash throughout maps, leap off ledges, and even climb up the perimeters of cliffs. Elden Ring, against this, favors a considerably slower, extra cautious playstyle. So during the last 12 months, quite a lot of Elden Ring gamers have slowly adjusted to Nightreign’s rhythm of operating and leaping with out quite a lot of hesitancy, and by and huge, that is labored out effectively for them, as a result of there actually aren’t many locations the place falling in Nightreign is harmful. You may technically fall off the skin fringe of the map, and the Crater Shifting Earth does have an enormous lava pit that is not nice to fall into, however each of these are pretty easy to keep away from.

Nice Hole, against this, has a loss of life pit operating down elements of the center of the map, and it is annoyingly laborious to see. Due to how the ledges are positioned, it is easy to look over a ledge, suppose you are good to leap down, and find yourself falling to your loss of life. What’s worse, for some purpose Nightreign would not deal with loss of life falls the identical approach it treats deaths to enemies. If an enemy kills you, you simply spawn again on the final Grace you tapped, and your leftover Runes are both dropped close to the place you died or picked up by a close-by enemy. However if you fall, Nightreign will seemingly randomly drop you someplace alongside a ledge close to your loss of life level, which could possibly be above, beneath, or throughout from the place you jumped off. However then it leaves your Runes again on the ledge the place you began. Which implies it is potential (and even seemingly) that you’re going to spawn on a far ledge, together with your Runes someplace behind you throughout a loss of life pit, and no simple route again.

Whew! All that is to say that the Nice Hole, whereas aesthetically stunning and thematically cool, is form of a ache within the neck, and Steam reviewers are attempting to let FromSoftware know. Whereas Elden Ring: Nightreign itself has principally constructive critiques, Forsaken Hollows is presently sitting at Largely Destructive critiques for the final 30 days, with solely 30% of 1,347 critiques this previous month being constructive.

Elden Ring Nightreign Overview Screenshots

“The brand new map is poorly designed, overly tough and boring,” reads one assessment from as we speak. “Takes without end to traverse, attention-grabbing factors of curiosity are sometimes too deep into the sting of the map to get by means of utterly, boss battle tower is a damage-sponge time-wasting chore. New dlc pois in new and outdated map are filled with enemy encounters designed to cheese you prefer it’s darksouls. Spend hours studying and memorizing crystal areas from youtube movies simply so you may attempt to not lose in a foul map. Underground ruins full of a dozen rot kindred that homing one shot you.”

One other reads: “The characters and executives are nice however the brand new “map” is totally horrible and is ruining the expertise of the sport as a complete.”

And a 3rd: “Love the bosses and new courses however the brand new map is simply trash. There was Zero NEED so as to add gaps within the map to kill YOU. You may as effectively add fall harm to the sport.

“That map is NOT FUN!!! It is a freaking chore. I prevented it utterly till I’m compelled to play it to compete sure story strains.

“I’m now compelled to spend hours memorising the bloody factor as a result of you’ll actually find yourself areas you can’t get out as a result of the one bridge is gentle years away.

“An in any other case nice DLC ruined by this nonsense map. EITHER GET RID OF THE MAP, MAKE IT OPTIONAL OR COVER THE GIANT HOLES.”

I additionally noticed a latest constructive assessment that merely learn, “the brand new map is ♥♥♥♥♥♥♥ horrible however all the pieces’s so good.”

Not everybody hates the map, and a few FromSoftware followers are declaring that this can be a little bit of a talent concern. A latest Reddit thread concerning the Steam critiques states, “The extra I play, the extra I really feel prefer it was fantastically designed.” And the replies themselves appear divided between acknowledging its flaws and celebrating what they love about it.

As somebody who spent final evening falling into chasms on this map, I can see each factors right here. Nice Hole actually is gorgeous and distinctive, requiring a really completely different gameplay circulate and higher staff coordination so you do not all find yourself separated and confused. Nevertheless it’s fairly difficult to study, and the one solution to study actually is to fail at it quite a bit. After already placing over 100 hours into Nightreign, I am not having the very best time concurrently attempting to study all the brand new bosses, two new characters, and the brand new map concurrently – although, I assume you could possibly argue, that is simply the FromSoftware expertise.

Most likely a repair for the place the sport locations you after you fall, and perhaps just a little bit extra readability on the minimap would remedy a few of this. We’ll maintain a watch out for a Nightreign patch to handle it. However within the meantime, simply maintain training.

This is not the primary time Nightreign gamers have used Steam critiques to specific their displeasure. Final November, a wave of assessment bombs complained concerning the lack of DLC content material, simply weeks earlier than Forsaken Hollows was introduced and launched. A more moderen patch final week has given among the Nightfarers who have been struggling much-needed buffs. You may take a look at what we considered the Elden Ring: Nightreign base recreation proper right here.

Rebekah Valentine is a senior reporter for IGN. Acquired a narrative tip? Ship it to rvalentine@ign.com.



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