Players who’re no strangers to the PvPvE (Participant vs. Participant vs. Setting) style know that it may be a troublesome and unforgiving world. Your success is determined by you getting out alive, and I wished to place collectively a Dungeonborne Information for gamers which may be on the lookout for some suggestions and tips to reinforce their expertise.
If you happen to’re a brand new participant getting began, this could assist you as you make your first few delves, and for skilled gamers – this information should have some nuggets for you!
Choosing Your Class
There are 8 completely different Dungeonborne Courses to select from, all typical archetypes within the RPG world. What you decide can’t solely praise your playstyle, but additionally assist with survivability.
Fighter – DPS / Tank
Nice for solo survival, or group preventing.
Priest – Healer
Rogue – Excessive DPS
Nice solo when using stealth, compliments a group properly to shock throughout group fights.
Pyromancer – Lengthy Ranged DPS
Good in each Solo and Staff situations, can put down stable harm from afar.
Loss of life Knight – Shut Vary DPS
Good in each Solo and Staff situations, the Loss of life Knight can pull enemies to it after which harm with sword and AoE Skill.
Cryomancer – Staff DPS
Greatest in a group situation, the Cryomancer will be capable to crowd management teams of enemies and harm/sluggish them.
Swordmaster – Shut Vary DPS
Good in each Solo and Staff situations, the Swordmaster can shortly chase down enemies and take them down.
Druid – Tough DPS
The Druid is sweet in Solo and Staff situations, nevertheless it’s a category that takes some extra ability to grasp. Panther kind can do stable harm, and summon treants for added harm.
Delving Into The Dungeon
As soon as you have chosen your class – you will not have a lot else to do to your character aside from to delve into the dungeon and begin gathering gear. Opening the dungeons, brand-new gamers ought to begin in Clouseau Citadel, Informal. It is a relaxed format that has a time restrict, however no closing circle within the area.
Clouseau Citadel – Starter Dungeon
Informal – Any degree/gear is okay. That is the very best starter dungeon to deal with.
Traditional – Requires Stage 6 Gear Rating, circle closes over time, enemies have extra well being and harm.
Sinner’s Finish – Superior Dungeon
Informal – Any degree/gear is okay, however I would extremely suggest having at the very least 2 Heirlooms earlier than diving right here. The enemies do extra harm than these in Clouseau.
Traditional – Requires Stage 9 Gear Rating, circle closes over time, enemies have extra well being and harm.
You will have two fundamental priorities as you first begin delving: Acquire as a lot gray gear as attainable, after which escape the dungeon efficiently with it.
Discover Clouseau Citadel, specializing in taking down enemies and gathering loot. Enemies will drop some gear and loot, however chests will often have the extra particular drops of weapons and armor that you’re going to need to go away the dungeon with.
If you happen to discover any Elixirs (Restoration, Ferocity, Safety) – take them instantly. They will final for the whole dungeon, and cannot be carried out with you.
Keep away from any non-blue or inexperienced valuables, they don’t seem to be price your time, being solely price 10 and 20 Gold every. Your focus ought to 100% be on gear that you may escape with to dismantle.
Word: “Damaged” Tools cannot be dismantled, so drop any that you’ve got in your stock.
As the top of the timer elapses, extra escape portals will open up – usually they spawn probably the most in open areas, so for those who’re having hassle discovering one – head in direction of these.
Opening a portal is probably the most harmful a part of the delve – except you might have a Ritual Scroll (which present on the map), different gamers will see that you simply’re attempting to flee and certain try to bounce you.
However, must you succeed – you will get out with some expertise and much-needed gear.
Gearing Up Between Delves
As soon as you have escaped a dungeon, and you’ve got a bag filled with loot, there’s a couple of issues to do earlier than you dive again in.
Promote any valuables (not gear) in your stock (Cups, Sculptures, and many others) to the Service provider.
Buy any “Free” Gadgets from the Service provider – Test ALL tabs.
Free Inventory refreshes each 7 days, providing extra free Cloudy Life Essence and Mithril Cube each week.
Transfer any gear you need to hold into your Stash (Tab)
CRITICAL – Below the Heirloom Tab, dismantle any/all weapons, armor, and equipment you do not want. You need to get to 300 Tough White Iron ASAP.
In a while, you will be upgrading this gear too.
Craft any potions and bandages (suggest 4 of every) on the Alchemist.
As soon as you have emptied your stock, and your gear is in fine condition, it is time to delve once more. You have to be delving in Clouseau Citadel till you have unlocked at the very least 3 completely different items of Heirloom Gear – which can take 8-900 Tough White Iron to unlock.
I will not go right into a ton of element on this information, however unlocking and later upgrading this gear is important, which is why I additionally wrote a Dungeonborne Heirloom Gear Information – it is simply the BEST approach to gear up with out spending a major quantity of gold.
Leveling Up & Specializing in Stats
With every profitable delve, you are going to acquire extra expertise to degree up your character – every degree will enhance 1 or 2 of your fundamental stats, equivalent to Stamina or Energy. This does not have an enormous affect in your total harm output, however what’s necessary about leveling up and rising your stats is that it unlocks your passive Expertise.
If you happen to open your character tab – you will see the six completely different stats obtainable to all characters, together with your character’s fundamental stats having an arrow beneath each. Hovering over these abilities let you know what stat quantity you might want to hit to be able to unlock one or a number of passive abilities.
Alongside leveling up, gearing up turns into much more necessary past base harm and resistance, a lot of the upper degree gear gives you boosts to your stats to be able to hit these thresholds to unlock passive abilities.
As you gear up between delves, in addition to decide up new gear in these delves, be sure to’re prioritizing the stats that can assist unlock new passives.
I do know I am additionally harping arduous on Heirloom Gear, nevertheless it’s additionally important to leveling. Each bit of Heirloom Gear has a +XXX% EXP Achieve trait, and as you improve that gear, it’s going to supercharge your character leveling. For instance, A blue Two-Handed Sword, with a Inexperienced Chest Piece, and Inexperienced Ring is price +300% EXP acquire!
Persevering with to Delve and Advance
That is actually the primary gameplay loop of Dungeonborne. You are going to must delve time and again, specializing in discovering and dismantling gray gear, then shifting as much as inexperienced and blue as you improve your completely different heirlooms.
As soon as you have unlocked 3 completely different items of heirloom gear, you will be protected to begin delving into Clouseau Citadel Traditional, in addition to Sinner’s Finish Informal – each of those dungeons will supply the next likelihood to gather inexperienced and blue gear, serving to you proceed to develop your energy and surviveability.
As you begin every new character (as a result of why solely play one, proper?) you are going to want to gather Heirloom Sources too, not each class can wield the identical items of Heirloom gear, however some do share that gear and might use it. Unlocking it as soon as, will unlock it throughout all characters.
That is it for my Ideas & Methods – I primarily targeted on Journey Mode, however as new modes, abilities, and adjustments grow to be obtainable on the roadmap, I will make certain to replace this information!