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Former Elder Scrolls designer Kurt Kuhlmann on Fallout: New Vegas diehards: ‘I do not know that Todd needed to create that scenario once more for The Elder Scrolls’

September 26, 2026
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Kurt Kuhlmann

Former Bethesda Designer

Talking on the FRVR Podcast:

“The entire New Vegas factor did create at the least the notion of this, ‘Who makes a greater Fallout sport? Oh, they need to simply give it to Obsidian.’ There are the Obsidian, New Vegas folks that suppose ‘Clearly New Vegas is approach higher, Obsidian is approach higher at making these video games, and why don’t they only get Fallout altogether.’

“I don’t know that Todd needed to create that scenario once more for The Elder Scrolls. Todd, from my time there, he’s very protecting of it. I do suppose [Elder Scrolls Online] took the warmth off. There was a brand new Elder Scrolls product and it was ongoing. It was creating new content material continually. And listed below are lots of people⁠—I imply, I do know the single-player folks, I’m a kind of folks⁠—however there are lots of people to whom The Elder Scrolls is now ESO.

“That’s their expertise with it. That’s what they love. That’s the place they acquired their Elder Scrolls gaming expertise, and that’s most likely what they need extra of. I do suppose that ESO was form of the ‘We’re doing one thing with Elder Scrolls, there’s a product for those who need it.'”

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Ted Litchfield

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I wish to set up my old style RPG sicko bona fides actually fast: My favourite Fallout video games are 1 and New Vegas. My least favourite is 3 (4 is healthier than it will get credit score for in vital circles). I actually didn’t like Starfield and didn’t make it previous the primary planet. Obsidian is one in every of my favorites to ever do it. Troika Video games ceaselessly.

With that out of the way in which, it’s deranged how numerous followers speak on-line about Bethesda as a studio, and Todd Howard as a man. I’ve little doubt as to the accuracy of Kuhlmann’s evaluation of his former boss.

And I do not blame Howard one bit for being protecting of the collection on this approach⁠. It is fairly relatable, and I am positive it wasn’t the one consideration round avoiding mainline-style spinoffs, as Kuhlmann’s ideas on ESO point out.

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Studying this in unhealthy religion, you would parse it as an admission of weak spot or insecurity, however I do not see it that approach. I’ve spoken to senior Bethesda devs myself and watched them in different interviews: They’re pleased with their very own work, communicate positively of New Vegas, and appear to respect their friends at Obsidian. I feel it is YouTubers impugning their character or calling for his or her coworkers to be fired over a perceived mishandling of the collection that will get on their nerves.

Fallout memers appear to have gotten what they needed, however in a monkey’s paw sort of approach. Obsidian is making a brand new Fallout sport now, however with a gun to its head. Given all of the layoffs and studio closures Xbox has underneath its belt, with extra little doubt on the way in which, it does not really feel like anyone’s profitable.


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Tags: CreateDesignerdiehardsDontElderFalloutKuhlmannKurtScrollssituationToddVegasWanted
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