Not each sport clicks immediately. Highguard was launched with little prior fanfare and even much less clarification of its novel programs; my early video games left me confused and annoyed. However with every match I performed, I warmed to the stream of the motion, the texture of motion and weapons, and the distinctive playstyle developer Wildlight Leisure is making an attempt to introduce. The sport has an extended strategy to go to be at its greatest, however for aggressive shooter gamers on the lookout for a departure from expectation, there’s good motive to be hopeful about Highguard’s future.
Highguard drops gamers into an uncommon magical world of excessive fantasy, but additionally populates that world with assault rifles and rocket launchers. The towering ruins and castles that dot the maps are spectacular, the characters are all visually placing, and the in-game dialogue alludes to what is likely to be a cool fiction. Sadly, the shortage of in-game lore clarification or exposition left me feeling rudderless and at a loss. Is that particular person a princess? Why are we preventing one another? How is it that we are able to summon large siege towers by slamming a sword right into a wall? Wildlight presents a shocking mixture of style influences, however with out significant, cohesive storytelling, the world is tough to embrace.
Fortunately, Highguard’s gameplay fares significantly better. Wildlight’s background as prior builders of Apex Legends shines by way of; tight, fast-moving gunplay feels tense and precision-focused. Traversal of the world is nice enjoyable, particularly the extremely cool summonable mounts that allow you to gallop at excessive speeds throughout rock and meadow.
Likewise, Highguard’s core raid sport mode takes a number of matches to know, however it may be deeply gratifying when you get the swing of issues. Borrowing from the likes of Seize-the-Flag, Domination, and Search and Destroy modes in different video games, raids emerge as a completely distinct expertise. Gamers fortify a house fort, set out throughout the map to scavenge assets, retrieve a relic that may break the enemy fort’s shields, after which infiltrate and detonate bombs to deliver them down. The intelligent push and pull supplies factors for the defend break and detonations, but additionally for issues like profitable protection runs or full enemy crew wipes throughout additional time sequences.
At its greatest, the entire raid loop could be intense and fast-paced. Matches can finish rapidly if one crew will get fortunate or is particularly well-coordinated, however many matches can run 20 or half-hour, as a number of raids bounce backwards and forwards for every crew, and the facility degree of obtainable weapons and upgrades on the sphere regularly escalates. I like most of the characters, however they don’t really feel particularly balanced at this stage, with just a few of them primarily required to be on a crew for a very good shot at victory.
Highguard additionally suffers badly from an absence of selection. Even after the current addition of a 5v5 choice that provides matches a bigger scope (however a lesser tactical really feel), after a few dozen hours, I used to be undoubtedly feeling the repetition. The early match loop, specifically, is tiresome to repeat. And whereas I sympathize with the need to have acquainted weapon archetypes {that a} participant can acknowledge at sight as one scavenges, I’m already feeling like I would like extra nuance and uniqueness from the firearms. They really feel good to make use of, however don’t encourage pleasure.
Having given the sport time to settle earlier than providing a full critique, it’s clear that Wildlight has the chops to iterate rapidly and reply thoughtfully to neighborhood suggestions. Even within the scant weeks after launch, the arrival of a brand new season, a ranked mode, tweaks to match-end stats reporting, and a brand new playable Warden all converse to huge issues forward. Nonetheless, I’ve to assessment the sport in entrance of me – not what it is likely to be sooner or later – and at this stage, Highguard feels prefer it wants extra selection in weapons and play experiences, elevated fleshing out of its in-game world, and a few ongoing efforts to search out balanced matches. Even acknowledging all that, right here within the launch window, Highguard already presents moments of satisfying competitors; the very best praise I can provide it’s that in a time when there’s no scarcity of nice multiplayer fare to check out, I plan to proceed to play within the weeks and months forward, even lengthy after I’m achieved sharing this assessment.





