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Kingdom Come: Deliverance 2 director defends DLSS 5: ‘No manner haters will cease this’

March 25, 2026
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Nvidia’s DLSS 5 hit the gaming public to a lot controversy—together with from us right here at PC Gamer. In a single nook, you’ve got obtained of us who’re simply seeing it as a really fancy filter analogous to AI upscaling, within the different, you’ve got obtained Instagram filter Grace Ashcroft trotted out as a proud development of know-how moderately than an uncanny kneecap to inventive intent.

The most recent defender of the tech, Daniel Vávra, additionally occurs to’ve been the director of Kingdom Come: Deliverance 2—although he is now presently taking a step again from growth studio Warhorse to deal with a movie.

The previous inventive director wrote on X (thanks, PCGamesN): “I can think about sooner or later devs will be capable to prepare this tech for [a] specific artwork fashion or particular individuals faces, and it would exchange costly raytracing and so on. That is just a bit uncanny starting. No manner haters will cease this. It is far more than a cleaning soap opera impact each TV has whenever you flip movement smoothing on.”

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Vávra’s a controversial determine, having been vocally in assist of Gamergate again in 2015, rallying towards “social justice warriors”, and making some tasteless jokes in regards to the first sport’s mostly-white solid.

That is in distinction to KCD2, which appeared purposefully adversarial to tradition conflict nonsense. It featured homosexual romance and a extra numerous setting with proportionate illustration—exhaustion that Vávra, to his credit score, echoes with applicable disdain. However he is additionally pro-Musk and referred to as Canada an Orwellian nation lately. So, er.

Mainly, given his propensity for opinionated posting, it would not shock me that he is hiked up his gambeson to wade into this subject, and has, in actual fact, talked with a kind of resigned acceptance about AI earlier than.

As I famous in our group opinion piece on the stuff, I am deeply cynical of the tech—partially simply due to sample recognition, most each AI promise has fallen flat, why not this one—but in addition as a result of that garish, ghoulish, uncanny trailer was put ahead by Nvidia.

Hold updated with a very powerful tales and one of the best offers, as picked by the PC Gamer staff.

And as a lot as the corporate desires you to consider it is not into AI slop, its out-of-touch understanding as to what’s and is not acceptable to its audiences strikes me greater than sufficient trigger for scepticism. I can see a small window the place it is likely to be helpful—I am definitely not complaining about AI upscaling.

However DLSS 5 is clearly greater than that, and I simply can’t see a future during which this tech turns into extensively adopted and is, as Vávra implies, fine-tuned by devs to keep away from overriding the artstyle. It is simply naive—executives will attempt to use this tech to chop vital corners, as they’ve with nearly each different piece of AI know-how prior to now.

That is if it even can be utilized that manner: Our {hardware} author, Dave James, was one of many tech’s preliminary defenders amongst our crew—however as he is noticed final week, DLSS 5 appears more and more like one thing builders cannot even theoretically fine-tune: “The extra we hear about Nvidia’s DLSS 5 characteristic, the more serious it appears to get.”



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Tags: defendsDeliveranceDirectorDLSShatersKingdomstop
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