Get a maiden to the shrine. Strike down all the demons standing in her method. Purge defilement from a mountain and restore the land to its pure concord and splendor. That’s Kunitsu-Gami: Path of the Goddess in a nutshell, and one among my favourite issues about it’s how little it strays from that humble, easy idea. In a sea of bloated sequels and creatively bankrupt knockoffs, Path of the Goddess is a enjoyable, centered mashup of strategic planning and motion gameplay that doesn’t get misplaced within the particulars.
Made by Capcom and out on PlayStation 5, PS4, Xbox Collection X/S, Xbox One, and PC on July 19, Path of the Goddess combines the third-person action-feel of a Ninja Gaiden with tower protection administration for individuals who hate how these phrases sound collectively. Assume Gears of Warfare’s horde mode with swords as a substitute of weapons and the sensibility of the PS2 traditional Okami. One second you’re assigning roles to your allies and ordering them across the battlefield, the subsequent your furiously spamming combos to attempt to fend off tanky foes who’re about to homicide everybody.
Purchase Kunitsu-Gami: Path of the Goddess: Finest Purchase | Humble Bundle
Kunitsu-Gami: Path of the Goddess
Kunitsu-Gami: Path of the Goddess
BACK OF THE BOX QUOTE
“A surprising remake of a PS2 cult traditional that by no means existed.”
TYPE OF GAME
Orb collector dance-a-thon
LIKED
Crisp arcade fight and ordering round my demon-killing firing squad.
DISLIKED
Tedious settlement repairs.
DEVELOPER
Capcom
PLATFORMS
PS5, PS4, Xbox Collection X/S/, Xbox One, PC
RELEASE DATE
July 19, 2024
PLAYED
Began new recreation plus after 22 hours
Based mostly in Japanese folklore, Path of the Goddess mixes historical past and delusion to craft a fantastic and compelling journey that looks like taking part in by way of a collection of poems. You management Soh, a masked warrior guarding the Maiden Yoshiro on her solution to do away with evil spirits known as Festering Seethe which have taken over a mountain and corrupted its inhabitants. There’s virtually no dialogue and hardly any story. Cutscenes are temporary and few and far-between. As a substitute, Path of the Goddess rapidly shuttles you from one degree to the subsequent, its foremost marketing campaign neatly organized between escort missions, boss battles, and time spent rebuilding the locations you’ve liberated from the Seethe. It feels refreshingly old-school in that regard.
Every stage begins at daybreak. You run round constructing defenses and traps, purging the defilement from animals, vegetation, and villagers, and gathering translucent pink orbs left behind that function a key useful resource. These orbs are spent to carve a path ahead for Yoshiro so she will slowly conduct her cleaning ritual throughout the map. They’re additionally required to improve villagers to numerous roles from melee wooden cutters and long-range archers to shaman healers and tanky sumo wrestlers. Spend all of the orbs on Yoshiro and also you’ll be defenseless. Waste all of them in your allies and she or he’ll be useless within the water.
After a couple of minutes, evening falls and the Seethe start arriving by way of gates and attacking in waves. Whereas villagers can take down small enemies no drawback, greater ones require swift consideration. That is the place Path of the Goddess’ motion gameplay is available in. Soh has fundamental single-button-press combos that do first rate harm, however including a heavy assault to the top of every of them strings collectively a collection of dancing sword assaults that you may steer however not cancel. It’s like winding up a toy ballerina after which watching it slash by way of hordes of enemies. It’s a small however novel innovation that makes fight really feel fluid and rewarding even at its simplest and repetitive.
Path of the Goddess doesn’t cease there, although. Soh has a dodge and guard assault full with timed-parry mechanics that add an additional degree of depth. Repeated assaults will momentarily stagger an enemy however Soh’s guard might be damaged, too, if it’s used too many instances in a row, leaving him frozen and susceptible for just a few seconds. Soh additionally has a particular meter that slowly fills up, letting him unleash numerous final assaults that may flip the tide of a struggle in key moments.
It’s a decent fight loop that slowly will get extra fascinating over the course of the sport as you unlock new talents and discover objects that grant you particular perks. A small ability wheel permits you to put money into a pair dozen upgrades like a higher-risk, higher-reward fight stance in addition to charging assaults that break extra of an enemy’s stagger meter. The result’s moment-to-moment fight that makes you’re feeling robust and agile however not overpowered, constructed on sufficient customizable components that you simply really feel like you will have some significant choices for easy methods to strategize round every new encounter.
The opposite huge a part of that technique is your villagers. Each time you defeat a boss you earn a brand new masks that represents a unique function you’ll be able to assign to the villagers serving to you in your journey. You begin from scratch every mission, enrolling whoever you occur to seek out alongside the street in your demon-hunting campaign. Fundamental roles require fewer orbs however aren’t as robust. Ones just like the sumo who aggro enemies or the cannoneer which has a gradual charge of fireside however does plenty of harm value extra.
All of them have completely different strengths, weaknesses, and use instances, and one of many many issues Path of the Goddess will get proper will not be making any of them really feel out of date or redundant. My favourite by far, although, is the sorcerer. It prices up a spell that offers you a map-wide tremendous you should use immediately in the event that they’re nonetheless alive. It looks like getting a nuke killstreak in Name of Responsibility and it saved my ass so many instances.
Boss fights, for essentially the most half, prioritize enemy designs and animations over distinctive mechanics. Most of them look unbelievable, even when gameplay-wise they weren’t the general spotlight of the sport for me. Few issues really feel higher in Path of the Goddess than knocking a large Seethe on its again after which calling in your troops to unleash hell. I’m nonetheless eager about the enormous poison toad my cannoneers all blasted without delay with large fireworks, killing it even whereas I used to be nonetheless incapacitated.
There’s just one factor dragging Path of the Goddess down and it’s the settlement rebuilding part. After liberating a village you’ll be able to return and discover it freed from enemies, which principally means strolling round to numerous sections and assigning employees to repair a home, bridge, gate, or shrine that’s on a timer to finish after a set variety of battles. There’s no actual have to prioritize one set of repairs over one other and essentially the most useful rewards are for ending each restore in a specific map location, that means you’re going to should get all of it performed sooner or later anyway. Thus each cool battle is adopted by an unwieldy and perfunctory maintenance part that will have been simpler simply to handle from the principle map menu.
It’s an undercooked system so far as technique video games go, one which stands out partly due to how well-balanced and thoughtfully crafted a lot of the remainder of the sport is. One factor I particularly love about Path of the Goddess is the UI, which feels folded into the very cloth of the expertise. Soh’s well being is proven through a scroll subsequent to his physique, the improve menu for his talents is a sword hilt the place you swap out the tassel and runes, and the save display is an extended sheet of folded paper that will get stamped.
They’re the small bits of polish that make an already nice recreation even higher, they usually remind me of the PS2 period when extra video games felt like they have been making an attempt to discover their very own path reasonably than observe within the footsteps of what everybody else had already performed. It’s that spirit of authenticity and unwavering dedication to a particular imaginative and prescient that makes Path of the Goddess so refreshing proper now, particularly at this degree of funds, manufacturing, and high quality. When so many video games really feel like they may have been made by anyone for no one, Path of the Goddess looks like one thing distinctive made for individuals who by no means knew how a lot they’d adore it. Artistic swings like that don’t all the time work out. Path of the Goddess is one which undoubtedly does.
Purchase Kunitsu-Gami: Path of the Goddess: Finest Purchase | Humble Bundle
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