Capcom is completely dialled in proper now; every thing it touches appears to show to gold, from main releases to smaller experiments. Kunitsu-Gami: Path of the Goddess definitely matches into the latter class, and it is a terrific time for followers of real-time technique with a twist.
With the ability to management a hero character in amongst the frenzy of a battle you are dictating may not be fully new, but it surely’s given a contemporary feeling by that battle being very a lot tower defence-inflected. Over the course of a ten to 12-hour playtime, Kunitsu-Gami: Path of the Goddess is a delight, albeit with a few tough edges. In truth, you may find yourself wishing it had been just a bit longer.
The sport’s story is instructed virtually completely with out dialogue. It opens with the participant character, Soh, trying to stave off an invasion of demons referred to as Seethe from the highest of his mountain residence, defending the native shrine maiden Yoshiro as she performs rites to banish them. They’re overcome, although, and the mountain is overrun; the sport is actually a procession down its slopes, in retreat however cleaning the land as they go.
This manifests in a mission-based construction — as you wind your approach down a marketing campaign map you will cease at shrines, deserted villages, and tunnels to cease off and tackle every one’s problem. As soon as you have accomplished a location, you are tasked with allocating assets to restore it over time, a easy and finally barely tedious little bit of base-building that yields improve assets and unlockables. Diving into these missions, although, is the actual meat of the sport.
Kunitsu-Gami places you in Soh’s sneakers in a collection of arenas as he guides Yoshiro down a set observe to a gate she should purify. Sometimes you will select between two branching paths, however both approach, you will nonetheless be going through the identical job. You may have a daytime interval through which to run across the stage, discovering patches of demonic vitality to purify your self, incomes factors that may then be spent on the villagers you discover and free across the place, changing them into martial items.
At first, these will probably be restricted to easy archers and axemen, however earlier than lengthy you will unlock extra expensive choices which have the ability to, for instance, freeze enemies in place briefly, shoot explosive cannonballs from a distance, and even heal their fellow items. You may place these round Yoshiro’s closing place because the day falls into evening, at which level the fight will begin, requiring you to outlive till morning.
This implies the arrival of enemies from set places: festering gates that spill demons out and see them tramp in direction of the maiden, slowed by your items, any obstacles you have managed to assemble, and your individual expertise. Soh is a swordsman, in any case, and you’ll sweep by fields of foes extra devastatingly than the items you order round. Because of this every evening divides your consideration in two — the place you ought to be, combating fireplace and reducing demons down, and the place your items needs to be, offering protecting fireplace or blocking a lane completely.
It is a actually enjoyable stability, with a basic rock-paper-scissors aspect to your alternative of items primarily based on the enemies arriving, and additional twists are thrown in pretty repeatedly (every used not less than a few occasions) to make issues tougher. There are phases the place you are not ready to participate in fight your self, and might solely present orders; others see you on a floating armada of boats, struggling to cease any of the crafts from being sunk; one other kind requires you to maintain lanterns lit across the stage to have the ability to goal enemies.
Your capability to really give instructions comes by a time-pausing menu that permits you to cycle by your items and place them across the map, though you are restricted by your subject of view and placement; there is no easy approach to go searching the entire map whereas paused. You additionally must be proper subsequent to a unit to heal it or change its position (which you will must do typically in later phases), so put together for Soh’s comparatively gradual motion pace to change into a little bit annoying.
Soh’s precise fight controls are serviceable however noticeably nowhere close to as clean as Dynasty Warriors character, not to mention a Dante or Bayonetta. This arguably helps to stability your energy on the battlefield, but it surely makes investing in Soh’s skill-tree lack attract in comparison with upgrading your items’ capabilities. That improve tree is absolutely refundable at any time, although, which is nice for experimenting with totally different items and techniques.
Most phases final for a couple of evening, and infrequently a handful of days as you tempo your self by maps, stopping on the proper second to get a buff for the evening and affording your self extra time to construct enhancements, like cannons or sharpshooting towers. Managing your items by these repeated engagements is difficult enjoyable, backed up by beneficiant nightly checkpointing which implies you will hardly ever, if ever, must restart an entire mission from scratch when you fail.
Nonetheless, it is truthful to say that, by the point credit rolled, we had been nonetheless on the lookout for a very gruelling stage — the chance to actually rating a backs-against-the-wall victory in opposition to the chances. These postpone by excessive problem could be reassured that Kunitsu-Gami is extra approachable than you may suppose. What do generally demand extra talent are the boss fights that you simply unlock between most phases. These act as necessary boundaries to your progress, some introducing new, extra highly effective foes, whereas others are a little bit extra distinctive (and albeit, generally tiresome to really battle).
From a top-down perspective however with lots of digital camera management, the sport appears to be like fairly pretty at occasions, though it is a little bit low on environmental element. These demon fashions are ravishingly bizarre, to make up for it, and we did not have any efficiency points whereas taking part in. Kunitsu-Gami’s soundtrack deserves point out, too, a stunning mix of clean and calm melodies with funky prog-rock in its most heated moments. Additionally on the sound entrance, you will wish to flip down your DualSense controller’s speaker within the PS5’s system settings, as the sport sadly makes pretty obnoxiously fixed use of it with no toggle to show it off.
Conclusion
It may not really feel fairly as new as its billing, however Kunitsu-Gami remains to be a stunning little recreation, with a significantly engrossing hook that’ll have you ever wishing it was longer than it really is. The plates it retains spinning are spectacular, even when it is really a little bit slight within the closing weighing.