Mangmi Air X was supplied by Mangmi for evaluate. Thanks!
Retro handhelds have all the time been hooked up to being “nice” for emulating particular handhelds. Way back to I can bear in mind, to the previous Dingoo A320, these handhelds positioned themselves as higher than their big-manufacturer counterparts on account of their ease of use and emulation choices. Whereas the Dingoo A320 wasn’t nice for GBA video games that it launched alongside, it was nice when you primarily wished to play older NES, SNES, or Sport Boy and Sport Boy Shade video games.
In an oddly positioned analogy, the TrimUI Good Professional is considerably of an analogous story to the PSP. Whereas its design and energy have been a number of the closest matches for taking part in PSP video games effectively, it nonetheless fell wanting that purpose. It was held again by its Allwinner A133P, however its newer upgraded model, the TrimUI Good Professional S, ought to provide a bit extra energy than it was in any other case incapable of receiving. Nevertheless, it raises a query in regards to the state of retro handhelds with its launch so near the star of this evaluate: the MANGMI Air X.
The MANGMI Air X retails for $99.99 USD and has some stellar options at its disposal that make it a frontrunner in its class. On the sub-$100 worth level, emulation handhelds hardly ever ever veer on the facet of premium or performant. The one different machine that compares even barely to the Air X in efficiency, use, and design is the TrimUI Good Professional. However, spoiler alert, it does practically every little thing higher after which some. Emulation of key consoles, construct high quality, button really feel, and display are all improved. Throughout, the MANGMI Air X is the brand new king of the sub-$100 enviornment, and at this worth, I’m virtually misplaced for phrases at the way it’s even potential.
MANGMI Air X Specs
Construct High quality
The MANGMI Air X is a part of a category of handhelds that emerged inside the final three years. Premium, however plastic. Retroid units have had this similar really feel on their handhelds for the reason that Retroid Pocket 3, and Anbernic will often enterprise into this similar panorama with their very own units, just like the RG Slide. So far as mainstream equipment and consoles go, it largely appears like the identical plastic used for Nintendo’s Professional Controllers. It’s clean, however with heft; compact, however with form-fit ergonomics.

The ergonomics on the hand-held are extremely much like these of the Retroid Pocket 5 and G2. There are slight humps on the again that should act as small grips so the machine doesn’t fall into the all-too-common development of being fully flat and horrible to carry for longer than 10 minutes. Even the present handheld of the 12 months, the AYN Thor, suffers from this, however MANGMI prevented including its title to the ever-growing record of firms that discover no concern with it.
Buttons & Sticks
The buttons and sticks are one facet the place I can foresee folks both loving or hating them. The buttons all have a clean, shiny texture to them, exterior of the again, house, cease, and play buttons that stay beneath the symmetrical analog sticks on each side. These buttons are clicky — very clicky — they usually make a degree of noise that I’m undecided even a mechanical keyboard can rival. That stated, they aren’t essentially obnoxious, however they’re value being conscious of. If you end up taking part in in mattress subsequent to a beloved one usually, contemplate binding one other key to the beginning button.

The 4 motion buttons have a tactile really feel, however are extra according to what a brand-new DS Lite would really feel like, somewhat than what a Retroid Mini V2 would. They do make noise, however not at an obscene degree. They make the identical degree of noise a button makes. If awards got for probably the most applicable degree of noise a button could make, the MANGMI Air X would win in a landslide.
Conversely, the directional pad has a extra mushy really feel to it. It does move Retro Sport Corp’s fabled Contra check, however the feeling of the buttons general leaves one thing to be desired. The neighborhood is filled with folks fervent on modding their methods any likelihood they get, so I think about somebody might sort out this ultimately, however because it stands as a very untinkered unit, the d-pad be mushin’.
On a purely subjective degree, I hate these analog sticks. Not the analog sticks as they exist on the hand-held, however these small, baby-hand thumb sticks that pop on any handheld that wants analog sticks. They’re too small, troublesome to maneuver on a retro handheld, and infrequently break the immersion when taking part in video games that require them. It’s unlikely many individuals will expertise this sort of use, however probably the most nostalgic gaming moments I’ve is taking part in video games like Jak and Daxter at house, or Halo with pals, and neither time did the analog sticks have any talking roles within the story. Right here, their being so small makes them a lead character.

Once more, this can be simply me. The sticks are wanted in some PS1, PS2, and GameCube video games for digicam motion, and when you get actually dicey, you possibly can even play some PSP video games with them certain to the motion buttons to make digicam motion a bit simpler. After I obtained deep into SOCOM Fireteam Bravo via PPSSPP, it didn’t hassle me after some time. It felt nostalgic via and thru, and that’s the way in which I wish to expertise these handhelds, with pure nostalgia. Granted, the PSP itself had one of many worst analog sticks this world has ever seen, so it’s completely potential my nostalgia for the console is partially anticipating a poor nub-like stick when watching the polygons on the display shoot different polygons.
Display
That is the place issues get extremely fascinating, and it’s my favourite factor about this handheld by far.
Simply to get this out of the way in which sooner somewhat than later, this machine does have a noticeable bezel round its display. It’s not completely uniform both; thinner on the highest, wider on the perimeters. For some, bezels are an enormous deal, however on this machine, they’re one of many many trade-offs I see as completely superb given its different strengths. Nonetheless, bezels are bezels, and for some folks, seeing their content material offset by black bars on each single view may be distracting or unappealing. I’m not a type of folks right here.

Now, let’s get to the meat. This display has a 1080p decision at its native 16:9 facet ratio with an IPS panel. This display kind is pretty much as good because it will get earlier than you breach OLED territory. Higher but, packing 1080p visuals into its 5.5-inch show ought to, most often, make issues seem clearer than on a 720p display or decrease. Notably, the MANGMI Air X has the very same display specs because the Retroid Pocket 5, aside from the OLED. Would OLED have been a pleasant addition? Certain, however we’re speaking a few handheld that’s lower than $100 USD and is specializing in dominating a lane that for a lot too lengthy went uncontested.
Android Efficiency
Like many different retro handhelds earlier than it, principally within the mid-to-high vary, this machine comes with Android. This one ships with Android 14, which is able to imply little or no within the use case of a retro handheld. Nevertheless, when utilizing the machine, navigating its menus feels a bit extra consolized. That is true for all of those retro handhelds, not particularly simply the MANGMI Air X. You possibly can browse apps utilizing the d-pad, choose them with the A button, and tweak device-specific settings just like the ambient mild shade (and if you would like it on or not), an non-compulsory sidebar to point out CPU and GPU load, FPS, and alter efficiency modes, in addition to switching your button format from Nintendo-like to Xbox-like. These little options are tantamount to the retro handheld expertise on Android, and seeing a brand new firm like MANGMI pay attention to that and never merely connect a controller to the facet of a touchscreen machine is one thing to focus on.
Talking of touchscreen, the hand-held may be labored and navigated all the identical when you’d somewhat simply faucet away on the glass panel and ensure your fingerprint is on each sq. inch of its display. Deal with it like a telephone when you so want; I received’t cease you.
Emulation
The MANGMI Air X is an fascinating handheld general. It scratches PS2 and GameCube, however its aforementioned 1080p display means it will possibly get 4x on PSP, and that’s the place it shines. And oh does it shine.
PSP emulation is the star on this machine. For underneath $100, you get stellar efficiency on all the library and might push 4x scaling simply. Some settings modifications can scale back latency if you wish to maximize visuals, however in any other case it’s a reasonably clean trip via and thru.

For my testing, I performed Loco Roco, Patapon, SOCOM Fireteam Bravo, God of Warfare: Chains of Olympus, Lumines, and Scorching Pictures Golf: Open Teen 2. All of those video games performed completely superb. By means of my testing, I used Patapon and Open Tee 2 to determine any latency-based points, whereas the others helped decide what boundaries may very well be pushed on the hand-held. Utilizing default settings and bumping the decision to 1080p leads to extremely clean gameplay periods, each visually and technically. Uping the rendering decision will not magically make polygons into circles, however it’s going to make issues look far clearer and vibrant with fewer jagged edges. The head of PSP emulation is on this handheld.
GameCube
GameCube is partially nice, partially not. The GameCube is Nintendo’s second 3D console, nevertheless it lives with graphics and software program improvement that really feel like a half-step up. Which means, whereas video games like Mario Sunshine enhance very clearly over Tremendous Mario 64, different video games nonetheless endure from polygonal visuals. Like Animal Crossing, which was initially launched on the N64 in Japan, it makes use of related visible aesthetics in its GameCube re-release.

That stated, video games that don’t require a lot energy or aren’t too demanding sometimes run superb. However I wouldn’t purchase a MANGMI Air X particularly for GameCube, although it’s a good extra bonus on high when you’re eyeing some classics from the system that aren’t too resource-heavy.
PlayStation 2
PS2 performed superb for probably the most half, however nonetheless, the identical story as GameCube. Sony does, nonetheless, get pleasure from having a number of massive releases that aren’t that resource-intensive. As an illustration, Lunar Silver Star Story seems and performs nice on the Air X, nevertheless it’s additionally a pixel-based recreation.

On the opposite finish of the coin, God of Warfare would often hit 60FPS but in addition routinely drop to almost 40FPS. Nevertheless, the three Grand Theft Auto titles, GTA 3, Vice Metropolis, and San Andreas, all ran at 60FPS with no noticeable slowdown. The Sony library is filled with some video games that really feel like Sony flexing their improvement and {hardware} prowess, so some video games are full no-goes, whereas others play completely superb.
Sega Saturn
Saturn titles run pretty poorly on this handheld. There are fixed and quite a few moments of slowdown with some video games by no means reaching larger than 15FPS. Past that, audio drops, screeches, and latency create a horrid gameplay expertise that’s solely corresponding to making an attempt to play 3DS on this similar handheld.

It is value noting, nonetheless, that Saturn emulation continues to be very a lot “not good” throughout. Units with twice as a lot energy because the MANGMI Air X wrestle to get seamless Saturn playback, so seeing it run right here is unquestionably one thing, however I’d advise anybody trying to play Saturn to not even give this handheld a passing look. It is not good for Saturn. Under no circumstances.
DS
DS performs completely superb. The best way I play DS video games is insane, nonetheless. I maximize one display and put it lifeless heart, then, utilizing the sliver of house to the appropriate, I put an extremely tiny view of the touchscreen. If I must work together with it in any respect, I arrange a hotkey to swap screens. It really works for me, and performs effectively, however the DS suffers from what I name “an odd decision.”

1080p 16:9 screens don’t scale DS video games effectively in any respect. There’s no integer scaling in any respect except you sacrifice pillar and letterboxing by massive margins. In terms of DS, having integer scaling can actually assist the general visible look of video games and their pixel reliance, however once you don’t have integer scaling, you begin to see fuzzy, jagged traces in every single place you look.
Word on 3DS: Actually, do not hassle. There’s not quite a lot of wiggle room, even in much less demanding video games. Body charge drops to single-digit numbers, audio drops ceaselessly,and switching between screens creates a cumbersome expertise. For those who’re after 3DS emulation, one other machine would in all probability be higher suited to your wants.
PlayStation
PS1 performs fantastically on this as effectively. The twin sticks assist assist video games that initially supported them. Whereas there are extra pointed handhelds with 4:3 facet ratios and direct integer-scaled screens, taking part in PS1 titles on a horizontal machine with twin analog sticks jogged my memory of taking part in them on a Vita, however with extra bells and whistles underneath the hood. Some widescreen mods exist, so if these are your bag, the MANGMI Air X could be value keeping track of.

Sport Boy Advance
Now we’re speaking. The GBA is my favourite handheld ever launched. Heavy deal with pixel artwork, cartridges felt finite and durable, and the SP modified the sport with its clamshell design, filled with a frontlight (then backlight). That being stated, there are different advantages of GBA gameplay on the MANGMI Air X, too.

Taking part in GBA video games with out integer scaling nonetheless seems extremely good simply on the deserves of pushing a 6.75x scale to maximise the house on a 1080p display, and the pixel density of that 1080p display is simply 5.5 inches. The pair makes GBA video games look and play “usually” with out affected by the oddity of pixels trying humongous, like when taking part in traditional Sport Boy video games at full display on a modern-day monitor. One pixel is the scale of a whole image. It’s nuts.
However Wait, There’s Extra
The MANGMI Air X has had lively neighborhood involvement since its launch. On the official Discord, customers have been sharing their experiences with Turnip drivers, together with which video games see efficiency boosts, which change into totally playable, and which nonetheless refuse to run it doesn’t matter what. That form of engagement is a part of what makes MANGMI stand out. They’ve embraced their nook of the retro handheld area of interest, and when a finances machine performs this effectively, its neighborhood often grows proper alongside it.
On high of that, Gamma has launched a model of GammaOS Subsequent for the MANGMI Air X on his Patreon. Gamma focuses on streamlined Android builds for lower-end units, reducing out Google bloat, boosting uncooked efficiency, and bettering the general really feel of the system in comparison with its inventory setup. Gamma has additionally been maintaining an in depth eye on the {hardware} revisions which have rolled out since launch. Thus far, there have been three variations: the unique launch models, a revision with a brand new LCD, and one other with each a brand new LCD and a brand new digitizer. Every requires its personal changes for GammaOS Subsequent to work correctly. If extra revisions seem, you possibly can all the time attain out to Gamma on the MANGMI Discord to see what his plans are shifting ahead.

This evaluate focuses primarily on the inventory expertise, with a number of emulators put in and a few settings adjusted, however no deeper tinkering past that. A handheld ought to all the time be judged first by itself deserves out of the field, but the neighborhood that grows round it shouldn’t be missed. In lots of circumstances, that neighborhood is what helps a handheld transfer from nice to genuinely superb.
Within the Finish…
The MANGMI Air X isn’t the strongest handheld launched this 12 months. However what it’s, is a tool completely made for individuals who love the PSP and wish to relive these moments with a tool that has a format similar to it. We are able to’t get an XMB on this till one thing like iiSU totally releases, however what you are able to do is hearth up video games from the PSP library and revel in them like by no means earlier than for lower than $100 USD. Whereas PS2 and GameCube video games can generally play simply superb, it wouldn’t actually make sense to purchase a tool like this particularly for these consoles; it simply doesn’t.
Whereas widescreen hacks exist for choose titles in each libraries, each single recreation helps 4:3, and with related PS2 and GameCube efficiency popping out of the Unisoc T820, a tool just like the Anbernic RG476H could also be a greater choose.

That apart, the machine does play all of those self same video games. If pillarboxing isn’t a giant deal for you, a 16:9 machine is an ideal place to start out your retro journey. Whereas OLED screens spotlight and infrequently take away the potential distraction of pillar and letterboxing by fully turning off the pixels within the unused areas, OLED units are nonetheless pretty pricey. Far more than that, OLED screens solely actually profit from the turnt off pixels when the entrance of the machine is glassy and black. Contract features apart, the parts unused would nonetheless stand out in any other case.
With the MANGMI Air X, this new firm has come out with a tool that matches surprisingly effectively on the high of a class that had been overtaken by stronger handhelds. What actually units the Air X aside is how naturally it handles PSP emulation. It makes use of a well-known horizontal format, and that design traces up completely with what the unique PSP design from 2005. With the tech enhancements we’ve seen through the years, it appears like we’ve lastly reached a degree the place the PSP expertise has been refined in all the appropriate methods, and now we will use that very same machine to additionally obtain mild PS2 and GameCube emulation. And one of the best a part of all of it, it’s out there for underneath $100.
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