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Metroid Prime 4: Past Nintendo Swap 2 Version Assessment

December 2, 2025
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No different collection has managed to seize isolation and discovery like Metroid Prime. The solitude in being stranded on an alien planet, tucking your self right into a Morph Ball to satisfyingly weave by way of tight areas, or the compulsive urge to scan something and the whole lot round you to find hidden lore about your location – these sensations have all come to outline the collection. With Metroid Prime 4: Past Nintendo Swap 2 Version, Retro Studios has largely recaptured the identical magic that it final achieved in Metroid Prime 3: Corruption almost twenty years in the past. Nevertheless, some questionable selections have led to unforced errors that detract from and, at worst, undermine the expertise that awaits you.

After the Galactic Federation receives a misery name from its analysis facility on planet Tanamaar within the Desolan System, bounty hunter Samus Aran is distributed to assist defend it from rival bounty hunter Sylux and his military of House Pirates. Instantly tasked with securing an odd artifact, you battle by way of the ability as cone-shaped Dive Spikes puncture their manner by way of ceilings and heavyweight-class Golem mechs unleash their charged particle cannons skyward on the attacking forces. After an eventual confrontation with Sylux, a wayward shot from his Shock Coil prompts the artifact and sees Samus unexpectedly transported to an odd new planet. Viewros.

Waking in Chrono Tower, the place visor scans come up empty-handed when analysing something round her, Samus recovers a Psychic Crystal that releases the latent Psychic powers that reside inside her. It additionally permits her to view Psychic Recordings, by way of which she learns from the final surviving priest of the Lamorn that she is the “Chosen One,” as has been foretold in an Historical Prophecy. The Lamorn are actually extinct and place their hope in Samus to hold the Reminiscence Fruit to a brand new world as a way to protect their historical past and information for the longer term. To return dwelling with their gathered knowledge, you will want to retrieve 5 keys to activate the Grasp Teleporter. With that, your mission begins.

metroid prime 4 beyond nintendo switch 2 edition review screenshot 1

There’s a lot to commend Retro Studios on getting proper in its strategy to crafting Metroid Prime 4: Past Nintendo Swap 2 Version. That classic-feeling to its first-person journey trappings, the Logbook-filling need to study the whole lot you presumably can about Viewros, tense Arm Cannon-blasting fight encounters, and head-scratchingly positioned out of attain upgrades to ponder for a lot too lengthy about the way you’re purported to retrieve them.

The artwork path is breathtaking at each flip, too. From Chrono Tower’s ethereal, marble-like construction to Fury Inexperienced’s luscious forests or the lava-encrusted Flare Pool to the tempestuous Volt Forge, Viewros is each wondrous to behold and exist in. At the same time as a cross-gen launch with the unique Nintendo Swap, Retro Studios has clearly labored arduous to ship an early technical showcase that demonstrates what Nintendo Swap 2 can obtain, and to remind us why we must always all the time sit up for their output.

That’s clear for all to see between the High quality and Efficiency graphics modes, which see the sport goal 60 frames per second in 4K decision or 120 frames per second in 1080p decision when the console is docked in TV Mode. In Handheld Mode, those self same modes goal 60 frames per second in 1080p or 120 frames per second in 720p choices. What is going to go unsung are the numerous management inputs that the sport helps. From Twin Stick Fusion and Pointer Fusion with the Pleasure-Con 2, skating your Pleasure-Con 2 throughout your couch arm with mouse controls, or just sitting again with a Nintendo Swap 2 Professional Controller, I used to be shocked at how a lot I loved experimenting with all of them, though I fell again to the best possibility for my prolonged classes spent enjoying by way of the sport.

metroid prime 4 beyond nintendo switch 2 edition review screenshot 2metroid prime 4 beyond nintendo switch 2 edition review screenshot 2

The developer finds additional success with Samus’ newfound Psychic powers. The purple-hued Psychic Beam begins out as a well-known sufficient weapon till you unlock its telepathic Management Beam improve, which, managed equally (however much more responsively) to the Beetle contraption in The Legend of Zelda: Skyward Sword, can be utilized to activate distant switches or slice by way of monstrous tentacles. The much less combat-oriented powers embrace the telekinetic Psychic Glove that allows you to hurl Psychic Bombs into Bomb Slots, hint patterns to open Psychic Containers, or pull levers to open path-blocking gates. The Psychic Lasso additionally permits you to swing from Grapple Factors, and can be utilized to tear open doorways and rip shields from enemies.

The enemy designs are nice as nicely. From the peculiar-looking Glottagropper that hides burrowed within the floor to the arduous shell-covered Bristlewort, there have been occasions when sure enemies caught me off-guard with their assaults, just like the Psy-bots and their devastatingly far-reaching laser beams. Retro Studios has clearly had loads of enjoyable developing with the sport’s many heart-pounding boss fights, which I don’t want to spoil. I’d go so far as to say that they simply rank among the many greatest within the collection’ historical past, and I cherished how a lot they put my noggin to the take a look at in determining exploit and expose their weaknesses.

So, the place precisely does Metroid Prime 4: Past Nintendo Swap 2 Version falter? After I used to be free to discover the desert-like Sol Valley, a number of story goals appeared on the map, and MacKenzie defined over long-range comms that I might select the place I wished to go subsequent. I let myself imagine that I might deal with the journey in no matter order I needed (à la The Legend of Zelda: A Hyperlink Between Worlds, for instance), however finally that wasn’t the case. Having journeyed to the Ice Belt first, I quickly realised I didn’t have the mandatory upgrades to make any progress and, leaving the situation, MacKenzie quickly chimed in once more to suggest I take a look at the volcano. Flare Pool it’s, then. It was disappointing that this early phantasm of participant freedom didn’t come into fruition, when there’s a clear order to creating your manner by way of the sport.

metroid prime 4 beyond nintendo switch 2 edition review screenshot 3metroid prime 4 beyond nintendo switch 2 edition review screenshot 3

There are a lot of moments like this the place the sport doesn’t respect your time. It is a Metroid(vania) recreation, in fact. I anticipate backtracking. In that relentless chase to retrieve 100% Gadgets earlier than you attain the credit, newly acquired upgrades all the time flick on a lightbulb in your thoughts about overcoming a blocked path from an space that you simply visited an hour earlier than. Nevertheless, it’s important to make so many repeat journeys to MacKenzie’s Base Camp in Fury Inexperienced that I questioned why it couldn’t have been made a singular quick journey level for comfort. The Cargo Launcher used to recklessly chuck Samus close to Base Camp was enjoyable the primary few occasions, however driving again to this one contraption on so many events turned a chore, and there ought to’ve been a number of places to take action.

As soon as you might be unshackled from its TRON-like efficiency and fight trials, it’s a thrill to trip round on Vi-O-La. I am keen on it. Sadly, the car’s largely underused apart from getting you from A to B. I perceive how robust it have to be to serve each the fanbase who wish to savour each minute they’ve with this recreation after ready eight years for it, with the speedrunning group who will finally look to devour it in as little time as doable. Nevertheless, Sol Valley is as barren as I feared it might grow to be, and any effort to offer it with extra significant content material (like its handful of tedious Shrines) is unremarkable and short-lived.

As had been extensively feared, it’s the Galactic Federation Troopers who rapidly turned a jarring inclusion. I’ve all the time wished to see the Galactic Federation in motion extra to assist lend goal to what Samus should obtain, however not like this. Whether or not it’s chatterbox engineering nerd Myles MacKenzie or self-proclaimed Samus fangirl Nora Armstrong suggesting to her gruff squad chief Ezra Duke that she will be able to get the legendary bounty hunter’s autograph, their over-enthusiasm appears at odds with the predicament they’re in. Warped to Viewros with no thought of the place they’re, who else is with them or how they’ll ever get dwelling, ought to they not be afraid? The tone felt so unusual.

metroid prime 4 beyond nintendo switch 2 edition review screenshot 4metroid prime 4 beyond nintendo switch 2 edition review screenshot 4

That isn’t to say that these characters aren’t in a position to attain moments of emotional maturity within the recreation’s story, however these impactful scenes are few and much between. The storytelling isn’t delivered in a manner that I grew to care about no matter occurred to them. There are occasions when Samus is requested a direct query, and, as an voiceless character, appears blankly at them or shakes her helmet. I respect that there was a momentous backlash to Metroid: Different M, however, for me, the sport would have benefited from letting Samus converse with these keen to ally together with her trigger.

When the Mission Full display screen hit, I had 92% scans collected and 72% objects found, with the in-game timer stating that my Regular Mode playthrough took 13 hours and 9 minutes. I felt like I had spent for much longer exploring Viewros, however with Onerous Mode now unlocked, I’ve already hopped again into Samus’ Gunship to begin tackling my second playthrough.

The excellent news is that Metroid Prime 4: Past Nintendo Swap 2 Version’s strengths far outweigh its grumble-inducing weaknesses. The basic gameplay loop that is still at its core has acquired playful reinvention by way of the addition of Psychic powers, whereas fight encounters, whether or not in opposition to grunts or the sport’s gargantuan bosses, present why the collection’ gunplay stays greatest in school. The sport’s climactic conclusion is well worth the worth of admission alone, and I received’t be the one one hoping that this may very well be the beginning of Samus Aran’s subsequent trilogy of adventures. This was well worth the wait, no less than.

Model Examined: Nintendo Swap 2Review Copy Offered by Nintendo



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