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Rockstar Shuts Down GTA Multiplayer Modding EcoSystem RAGE:MP

May 26, 2026
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As they put together for the launch of Grand Theft Auto VI, Rockstar Video games and Take-Two Interactive have taken motion to take away competitors of neighborhood hosted multiplayer servers, this time taking down RAGE:MP, in a course of that can unfold over the subsequent few months.

In line with RAGE:MP, following the phrases of the structured shutdown they’re following at Take-Two’s request following a stop and desist, beginning right now there shall be no new neighborhood servers accepted onto RAGE:MP, and so they have ended public entry to their server toolkit. As of this morning, there have been 288 servers working through RAGE:MP all of which might be anticipated to be impacted by the subsequent steps.

On June 1st, the general public record of servers shall be shutdown and can now not be accessible for gamers. Individuals working servers or enjoying on them might want to have data down down by then or else they might discover themselves unable to achieve entry to the servers for the subsequent couple of months. All neighborhood companies and servers supported by RAGE:MP will go offline on August 31, 2026, and after that date the sport consumer, server toolkit, and backend infrastructure shall be shutdown, and now not obtainable or supported.

RAGE:MP suggests that everybody with servers migrate to FiveM, as that’s the “Rockstar Video games’ official platform for modding-based experiences”, and that they’re attempting to provide everybody as a lot time as they will emigrate over. This shutdown appears to be the tip results of them buying FiveM a number of years in the past, after they’d banned FiveM and now are eradicating the main competitor within the modded server house through authorized motion. In line with the RAGE:MP Workforce Cfx, the group that developed FiveM and is now a part of Rockstar, will present assist relating to transitioning over to FiveM.

They conclude their put up stating,

All of us have put an enormous period of time and vitality into constructing RAGE:MP. Thanks for being a part of this journey and for every part you’ve got carried out to assist multiplayer develop. RAGE:MP was at all times outlined extra by the neighborhood than by the codebase. 

As for what this implies for Grand Theft Auto VI, we’ll need to see nevertheless it appears clear that Rockstar doesn’t need customers exterior their ecosystem a lot for on-line play on PC, and for now Grand Theft Auto V gamers are those paying the value. It is not an inconsequential variety of gamers both, as even at the moment on a Tuesday, there are over 39k gamers on-line.



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Tags: ecosystemGTAmoddingMultiplayerRAGEMPRockstarShuts
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