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Silent Hill Townfall Replace 1.4.0 Brings Key Adjustments To The Weight, Together with Improved AI & Eradicating Instantaneous Demise Seize Assault – Full Patch Notes Listed

October 8, 2026
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Display screen Burn Interactive has launched Silent Hill Townfall replace 1.4.0 for gamers to obtain, which comes with main adjustments to The Weight enemy, which had been inflicting gamers various complications. Among the many key adjustments made embody enhancements to AI, which leads to its behaviour altering in order that it now not ‘camps’ in entrance of the participant’s goal for prolonged intervals, in addition to the removing of the moment loss of life seize assault for Story Mode and Regular difficulti settings. Different adjustments embody decreasing enemy sensitivity to the sound of firearms and of the participant working, full particulars of which may be seen within the patch notes beneath.

Silent Hill Townfall was launched for PS5 and PC on September 24, 2026. You’ll want to have a gander at our full assessment right here. The sport takes place in 1996 within the fictional Scottish city of St. Amelia, and follows Simon Ordell, who wakes up on the docks with no reminiscence of how or why he’s there. He quickly discovers the city is shrouded in fog and populated by grotesque creatures, and should resolve what’s occurred in St. Amelia whereas utilizing a CRTV handheld gadget to help him in fixing puzzles and monitoring foes.

System Adjustments

・Gameplay & AI Enhancements for The Weight:

– Seize assaults now deal heavy harm as an alternative of inflicting prompt loss of life on Story Mode and Regular difficulties.

– Looking behaviors have been improved to stop The Weight from ‘tenting’ in entrance of the participant’s goal for lengthy intervals of time.

– Looking behaviors have been improved to stop The Weight from repeatedly looking out the identical location and remaining there for lengthy intervals of time.

– Searching behaviors have been improved to stop The Weight from monitoring the participant too aggressively.

・Gameplay & AI Enhancements for enemies:

– Enemy sensitivity to the sound of firearms has been lowered.

– Enemy sensitivity to the sound of the participant whereas working has been lowered.

– Enemy sensitivity to the sound of the participant getting into a hiding area has been lowered.

– The frequency of enemy counterattacks after profitable participant assaults throughout melee fight has been lowered.

– Except for The Weight, grapple makes an attempt from enemies whereas the participant is actively blocking with a melee weapon have been eliminated.

– Gamers at the moment are given extra time to react to enemies after escaping a grapple.

・Puzzle Info Design Enhancements

– A collectible guide for the “Distant Programs Management” console that may be seen for fast reference whereas working the console has been added.

– The pipe format for the “Aux Line” puzzle has been up to date to enhance readability.

Bug Fixes

・Mounted a progress-blocking difficulty in Half 5 the place glass may forestall the participant from getting into the CEG Tower.

・Mounted a difficulty in Half 5 the place the names of the Projector Slides may incorrectly show the identical title.

・Mounted a number of areas the place the participant may exit of bounds and break the sequence of the sport.

・Mounted a difficulty the place the Letterbox choice wouldn’t be seen when taking part in on an ultrawide monitor.

・Added lacking key bindings for AZERTY keyboards.

·Improved body pacing and additional lowered situations of streaming stutter.

[Source – Silent Hill Townfall Patch Notes]



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Tags: 1.4.0AttackBringsDeathfullGrabHillimprovedIncludingInstantkeyListedNotesPatchRemovingSilentTownfallUpdateWeight
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