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Sonic Racing: CrossWorlds Assessment (Swap/Swap 2) Assessment

December 22, 2025
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Sonic continues to be going quick, by foot, or by automotive… or by airplane and boat too. Sonic and buddies are again on the racetrack, and this time they’re dabbling in cross-dimensional racing! Seize a chilli canine, decelerate for a minute, and let’s see if Sonic can nonetheless sustain (look, I do know technically he’s so quick he’s forward of the competitors, however work with me right here).

Sonic racing video games have existed in a wierd area; they’ve ranged from actually enjoyable to competent. With the earlier Workforce Sonic Racing stepping away from Sonic & All-Stars Racing Reworked, it misplaced its broader embrace of Sega properties alongside Sonic. Sonic Racing: CrossWorlds appears like a center floor of the 2 earlier video games’ intentions.

Swap 2 Screenshot

CrossWorlds’ deal is that in your three lap race, on the finish of the primary lap, portals will open up and transport you to a different utterly totally different location for the second lap. Whoever is in first place on the finish of lap one will get to decide on which portal everybody will likely be transported to. As soon as returning again to the primary monitor for lap three, there’s some adjustments to maintain the final lap recent.

All through the races, Sonic and buddies will remodel between automobiles, boats and planes at designated factors. This retains races action-packed and diverse from simply having your wheels on the monitor.

There are 24 tracks, and barely extra when together with DLC tracks (for the overview, these gained’t be lined). Then there are 15 CrossWorld tracks that happen throughout the different tracks. If you wish to depend every variation as a part of the primary tracks, then there’s much more. 

Swap 2 Screenshot

Though with the CrossWorld lap, it’s not essentially a complimentary monitor to the primary monitor. I’m nonetheless not totally certain how I really feel concerning the CrossWorld addition. On one hand, it helps to maintain tracks from simply falling into three-lap repetition, however on the opposite, their addition doesn’t add that a lot both.

The primary option to expertise the tracks is thru the Grand Prix mode. With over seven cups, there are 4 tracks in every, though the fourth monitor is a remix of the earlier three. It’s a neat contact like a victory lap, though I can also’t ignore that it’s one much less precise new monitor per cup.  The tracks are themed on loads of Sonic historical past and areas. The number of racers can also be the identical, with Sonic, the primary crew, and baddies. Then, with a range from through the years, even pulling from outdoors of major Sonic titles resembling Sonic Riders and Chaotix. The tracks usually have quite a bit occurring; there are only a few stretches with little occurring. Which inserts inside the entire Sonic ‘gotta go quick’ vibe.

There’s additionally a Rival system to place the strain on. This provides the participant a rival a little bit extra intense than the standard AI racers. As you progress in cups, the issue from these rivals will increase too, though fortunately it may be adjusted. My expertise with the Rivals is that you’ve a competitor who will often be sitting in first, for each monitor except you’ll be able to maintain them at bay. 

The issue is whenever you’re within the high three, then you definitely’re getting fewer offensive objects, whereas additionally copping everybody else’s assaults. Whereas that’s type of the take care of racing video games, the rivals’ tendency to put highest on the ladder except you win leaves little room for error within the Grand Prix cups. As soon as once more, it might be foolish for me to be shocked {that a} racing sport has rubber banding or performs considerably unfairly, but it surely doesn’t imply it doesn’t suck right here too.

The Gadget mechanic additionally permits you to add further modifications, whether or not it’s a desire in objects or some further help. I usually caught with the flexibility to carry an additional merchandise, not that I’d often get to carry onto three objects. As you race, you stage up your Gadget Plate, permitting you so as to add extra Devices, which means extra choices to enter a race with. You can too unlock/buy new automobile components, with the automobiles customisable by each components and cosmetically. 

Swap 2 Screenshot

Exterior of the Grand Prix, there may be the Race Park and Time Trials. Time Trials are precisely as you’d anticipate; you’re up towards the clock, aiming for one of the best time. Race Park is a bunch of challenges; it spruiks that it’s best suited to multiplayer, and for good cause. On this mode, you wish to accumulate sufficient stamps from beating the Rival group by profitable the chosen exercise. Most are team-based objectives, such because the group with essentially the most rings on the finish. Often, it’s profitable a race underneath totally different circumstances. Mixed with the Rival system, it’s chaotic, with making an attempt to handle the group objectives with the considerably unfair AI. At the very least with different gamers, you’ll be able to coordinate towards the Rivals as an alternative of carrying your silent teammates.

What’s unusual concerning the CrossWorlds premise is that it feels it ought to be a non secular successor to Sonic All-Stars Racing Reworked. Between the title and the added DLC racers, it appears like a little bit of a stumble. Now I’m not anticipating CrossWorlds to be a sport it by no means mentioned it was going to be. Nonetheless, it appears like a missed alternative to do one thing extra with the premise. Whereas the CrossWorld second laps are a enjoyable change-up in the course of a race, it feels much less like a novelty when it’s simply extra Sonic tracks.

Swap 2 Screenshot

With the Season Move, there are further non-Sonic tracks/areas nonetheless being added, however provided that you’re keen to pay. There’s additionally free DLC racers which have already begun to be added to the roster, coming with their very own automobile and music. Nevertheless, these racers don’t include voice appearing for the rival dialogue, making them stand out as ‘outsiders’ to the primary roster.

The model I reviewed was the unique Swap model, on the Swap 2. Then early December, a Swap 2 improve/Swap 2 version has grow to be accessible. I hung out taking part in by each variations, so I needed to share my expertise with every. With out testing video games throughout the Swap and Swap 2 {hardware}, it may be tough to really seize if the extra highly effective Swap 2 {hardware} is giving a lift to visuals or efficiency compared to taking part in it on unique Swap {hardware}.

Swap 2 Screenshot

The decision is unquestionably decrease, and the tracks are missing the element the opposite variations are. It nonetheless seems useful, and given it is a multi-platform launch with the unique Swap possible needing to take advantage of compromises, they’ve carried out effectively to ensure it’s nonetheless an honest racing expertise. Following Mario Kart World and Kirby Air Riders operating at 60-120 FPS, it’s noticeable that it’s 30 FPS or much less right here. You’re nonetheless going to get a playable efficiency out of the sport in case your solely possibility is the unique Swap. 

With the Swap 2 Version, the decision and efficiency are improved as anticipated. With 1440p for docked gamers and 1080p for handheld, you’ll be able to take advantage of both mode to play. There’s 60 FPS docked or handheld, till you begin throwing in additional than two gamers break up display, then you definitely’re again to 30 FPS, which is greater than truthful sufficient. 

Shifting from the plain Swap version to the Swap 2 is a noticeable distinction, and it’s good that Sega is doing improve paths between editions. 

Sonic Racing: CrossWorlds is a greater than competent and gratifying racer. Even with its huge CrossWorld mechanic, it nonetheless feels fairly conventional when in comparison with different huge mascot racers like Mario Kart World and Kirby Air Riders. Whereas it does have its fair proportion of flaws, finally most of them gained’t matter whilst you’re having a high-speed, multi-vehicle race by Sonic-themed race tracks.

Score: 3.5/5



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