Valve has damaged its silence on its forthcoming {hardware} line-up, providing new particulars on the Steam Body and Steam Machine, in addition to a solution for why it hasn’t revealed pricing and a launch date but (trace: blame the RAMpocalypse). It has additionally dropped some details about the type of efficiency we will count on on the Steam Machine.
“In our testing the vast majority of Steam titles play nice at 4K 60 fps with FSR on Steam Machine,” Valve writes in a brand new FAQ. “That mentioned, there are some titles that presently require extra upscaling than others, and it might be preferable to play at a decrease framerate with VRR to take care of a 1080p inside decision.”
It continues: “Within the meantime, we’re engaged on HDMI VRR, investigating improved upscaling, and optimizing ray tracing efficiency within the driver, so we’re approaching this from a number of angles.”
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That 4K at 60 fps aim is not new: Valve engineer Yazan Aldehayyat advised PC Gamer in November that “our benchmark has all the time been that it ought to have sufficient efficiency to play each recreation on Steam at 4K60 while you do some type of upscaling like FSR.”
That is a really formidable aim, but it surely seems like Valve is fairly decided to stay to it, not least as a result of this can be a lounge PC and most residing rooms have 4K TVs.
Valve additionally confirmed that each SSD and reminiscence can be upgradable within the Steam Machine, and that third-parties can be free to create their very own faceplates for the Steam Machine. “We plan to share faceplate CAD, specs, and particulars within the coming months, for patrons and producers to make their very own,” Valve mentioned.
Valve had hoped to have revealed a worth and launch date for the Steam Machine (and the Steam Body) by now, however reminiscence and storage shortages have prevented it. Nonetheless, each are nonetheless scheduled to launch within the first half of 2026.