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Styx: Blades of Greed – Steam Deck HQ

February 18, 2026
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Styx: Blades of Greed was offered by NACON for assessment. Thanks!

Styx: Blades of Greed ought to have been the purpose the place this sequence lastly stepped out of the shadows of its personal limitations. As an alternative, it feels prefer it’s clumsily stumbled backwards into them.

The sooner Styx video games have been tough across the edges, positive, however they’d a readability of objective. They understood that pressure comes from vulnerability, and so they constructed tight, centered stealth sandboxes round that concept. Blades of Greed retains the vulnerability however loses a lot of the management that made it satisfying. Styx nonetheless can’t win a good combat, as anticipated, however right here that fragility typically interprets into frustration relatively than pressure. Detection can really feel erratic, patrol behaviours inconsistent, and when issues go unsuitable, they unravel in ways in which really feel much less like penalties of your selections and extra like methods buckling beneath strain. It is a wholly irritating expertise, all in all.

Motion is the place the cracks present most clearly. A stealth recreation lives and dies on the way it feels within the navigate house, and regardless of the appreciated addition of a grappling hook and glider, traversal hardly ever feels fluid. Animations are stiff, transitions between climbing and perching lack smoothness, and there’s a persistent sense of enter lag between intention and motion. In a sequence that when thrived on fastidiously studying patrol routes and slipping between sightlines, that slight disconnect turns into exhausting over time.

The expanded environments ought to have been the headline enchancment. They’re bigger, extra vertical, and visibly extra bold. On paper, that seems like precisely what Styx wanted. In follow, the size exposes how uneven the mechanics are. When the act of climbing a tower or shifting throughout rooftops feels awkward, the sandbox’s measurement turns into a legal responsibility. As an alternative of empowering experimentation, the sport typically makes you hesitant to interact with its personal areas since you’re by no means absolutely assured the methods will behave cleanly.

Skills return and increase, with amber powers complemented by new quartz-based methods. However relatively than feeling like significant evolutions of the stealth toolkit, they typically come throughout as compensatory. You’re not utilizing them to create elegant options; you’re utilizing them to patch over moments the place AI consciousness spikes unpredictably or the place degree geometry behaves unusually. That delicate shift, from artistic expression to break management, is telling.

IMG 1242

Visually, Blades of Greed occupies an uncomfortable center floor. It carries the price range and scope of a contemporary launch, but a lot of its presentation remembers mid-tier PlayStation 3-era AA titles, and never in a captivating, throwback method. Character fashions lack nuance, animations really feel dated, and environmental element swings between spectacular exteriors and oddly sterile – or, conversely, convoluted and “busy” – interiors. Lighting, essential in a stealth recreation, generally struggles with readability, making publicity really feel arbitrary relatively than readable. When stealth is determined by belief between participant and system, that lack of readability chips away on the expertise.

Even the tone feels barely adrift. Styx’s sardonic edge as soon as grounded the sequence, however right here it hardly ever elevates the narrative or sharpens the stress. The story framework exists, nevertheless it feels purposeful relatively than compelling, shifting you between targets with out constructing a lot momentum. Mixed with the mechanical frustrations, it leaves the entire expertise feeling heavier than it ought to.

IMG 1243

Styx: Blades of Greed – Steam Deck Efficiency Overview

Efficiency on Steam Deck with Styx: Blades of Greed is, bluntly, a large number. Even with each setting dragged to its absolute lowest, shadows pared again, textures dropped, post-processing stripped out, the body fee refuses to behave. In quieter inside areas, it would flirt with the mid-30s, however the second you step right into a wider space or something remotely busy, it nosedives into the low 20s earlier than scrambling again up once more. The fluctuations are fixed and distracting, making stealth, a style that lives and dies on precision and timing, really feel oddly unreliable.

You’ll be able to claw again one thing resembling stability by forcing a 30fps cap via the Steam Deck’s efficiency menu, and for stretches it does maintain… technically. However even then, the picture high quality introduces a brand new drawback. There’s a wierd, warping shimmer throughout surfaces, as if each texture is subtly shifting or reloading in actual time. It creates an impact not not like watching a 480p YouTube video that by no means fairly finishes buffering: tender, smeared element with a persistent, crawling instability. It’s not simply low decision; it feels unstable. The result’s a compromised expertise that appears and performs worse than it ought to, particularly for a recreation that isn’t precisely pushing visible boundaries.

IMG 1244

That 30fps cap does include one main upside, although: effectivity. With the body fee locked, energy draw drops considerably, falling from the low 20-watt vary all the way down to roughly 12W. In sensible phrases, that interprets to an estimated 4 hours of battery life throughout testing, a genuinely spectacular turnaround in comparison with the hardly 2 hours of drain seen when the system is left to run uncapped. It’s a uncommon case the place reining within the recreation doesn’t simply stabilise efficiency but in addition meaningfully improves portability.

Sadly, technical points don’t cease at body pacing. A number of crashes occurred throughout the assessment interval, necessitating full restarts. Even when the sport was working, it was removed from secure. Audio would intermittently crackle throughout busier scenes, whereas on a handful of events it merely lower out altogether, leaving whole stretches eerily silent till a reboot. Mixed with the inconsistent visuals and erratic efficiency, it makes for a model of the sport that feels not simply unoptimised, however basically unreliable on Valve’s handheld.

Accessibility

Only a few accessibility choices can be found in Styx: Blades of Greed, with the current few having the ability to change the Color Imaginative and prescient Deficiency Kind, and additional altering the severity and shift color spectrum of stated setting.

Conclusion

What makes Blades of Greed disappointing isn’t that it lacks concepts. The ambition is seen in all places, in its scale, its expanded methods, and its try and modernise traversal. However ambition with out refinement magnifies flaws. The place earlier entries felt lean and centered, this one feels bloated and fewer assured in its personal fundamentals.

For a sequence that when carved out a good area of interest within the stealth style, this instalment feels unusually dated and fewer polished than what got here earlier than. As an alternative of a assured evolution, it lands as a reminder that scale and new mechanics imply little if the core really feel isn’t there. Blades of Greed isn’t simply underwhelming, it’s a irritating step down from a system that, till now, had not less than identified its personal strengths.

Our assessment is predicated on the PC model of this recreation.

For those who loved this assessment, you’ll want to take a look at the remainder of the content material on SteamDeckHQ! We’ve got all kinds of recreation critiques and information which might be positive to assist your gaming expertise. Whether or not you are on the lookout for information, ideas and tutorials, recreation settings and critiques, or simply wish to keep up-to-date on the most recent traits, we have got your again.



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