The place does a Slayer go after he’s murdered the freaking Satan?
Good query.
Moderately than persevering with on from the climax of Doom Everlasting’s DLC, for his subsequent mission id Software program has despatched the Slayer again in time to a techno-medieval hellscape to fill in among the blanks within the saga of his endless warfare in opposition to the legions of the damned.
There’s undoubtedly extra of a thought of narrative in The Darkish Ages in comparison with earlier entries, however until you’re a Doom lore fanatic don’t count on it to resonate a lot if in any respect.
This FPS is all concerning the motion.
Critical kudos to id, although. They maintain efficiently reinventing the granddaddy of all FPSs with astonishing confidence, taking what’s a reasonably easy gameplay loop – shoot monsters, seize ammo and keycard, unlock door, shoot extra monsters; repeat – to, frankly, undreamed of locations.
Everlasting Darkness
The Darkish Ages is their strongest case-in-point but. It’s fairly clearly Doom, whereas additionally being a seismic departure from Everlasting (which itself regarded and performed very in a different way from the 2016 reboot). Gone are Everlasting’s riotous colors, changed by a colorless gray and khaki palette that undoubtedly helps convey a mecha-medieval vibe. Gone additionally (initially, at the very least) is the arcade-y, platform-heavy gameplay – swapped out for extra expansive, sprawling environments, much less verticality, and extra technique.
Don’t be fooled into considering that The Darkish Ages is in any means slow-paced, measured, or thought of although. If something, by the point you’re mid-game it’s extra hyper kinetic than any id title to-date. Naturally, techniques are essential – frankly, you’d be lifeless very quickly flat with out them – however they’re executed nearly with out aware thought as the sport’s fight typically barely offers you time to breathe.
Encounters fly by in seeming milliseconds as you protect cost right into a mob of Imps, filter out a battalion of shield-bearers with a protect toss, parry a Hell Knight’s leap assault with the pores and skin of your enamel earlier than stoving its grotesque maw in together with your flail.
(The above para all takes place in approx. 5 seconds, btw.)
The Darkish Ages cleverley moshes blasting and melee in methods by no means fairly earlier than seen. As befitting the Slayer, you’ve supplied with an astonishing arsenal of demon-murdering weaponry. Whereas the trusty tremendous shottie’s insane up-close carnage by no means will get tiresome, the standout new boomstick is the Pulveriser, which grinds up human skulls and creates bone flechette ammo from the razor-sharp shards.
You may simply think about what it does to the poor demons you’re pointing it at.
What a Doomguy

Simply as typically although, you’ll attain on your protect, which might both be used to parry enemy hearth (the timing window is tweakable, which makes this both the simplest or hardest Doom recreation but relying in your choice) or be launched as a shocking projectile. Stand up-close together with your sprint and the Slayer goes to work gibbing Imps, Revenants, Cyberdemons and co. along with his gauntlets, flail, and dreadmace whereas the thrash metallic soundtrack pummels your ears.
Satisfying doesn’t come near capturing it.
The Darkish Ages medieval environments are noticeably roomier than any earlier Doom episode, however they by no means really feel empty of scores of killable baddies or different issues to do. True to id kind, they’re filled with secrets and techniques for gamers eager to maximise their Slayer’s attributes or rating an lovely Mancubus collectible.
The on-foot preventing can also be damaged up with a couple of Atlan Mech (FPS) and third-person, dragon-flying missions which flexes the sport’s spectacular 3D engine whereas permitting the Slayer to tackle some actually titanic demons. Nevertheless, juxtaposed in opposition to the almost-infinite nuance of the core gunplay, they really feel slightly underdeveloped.
It’s great to see Doom nonetheless casting an superior shadow over the gaming panorama over thirty years because it initially revolutionised videogames… and The Darkish Ages proves there’s loads of life left within the Slayer but.
Downloads
The nice
Seamless meshing of gunplay and melee re-tools Doom’s gameplay throughout againImpressive number of customisable weaponry to go well with particular person taking part in stylesSolid degree design with satisfyingly hard-to-reach secret areas
The dangerous
Mech and dragon forays are amusing, however really feel grossly underdevelopedVisually arresting, whereas not breaking as many technical obstacles as previous DoomsDemon designs – and executions – surprisingly lack id’s regular creativeness