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Tim Cain: ‘Amongst different issues that Steve Jackson Video games did not like about Fallout was Vault Boy’

September 25, 2026
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It is well-known trivia amongst Fallout tragics like myself that the videogame was initially designed with the principles of GURPS, a tabletop recreation whose identify stood for Generic Common Function-Play System, revealed by Steve Jackson Video games. (That is American Steve Jackson, not the British Steve Jackson who co-founded Video games Workshop.) A deal between Fallout studio Interaction and Steve Jackson Video games fell by way of although, the 2 parting methods with out both facet seeming clear on what the disagreement was about.

For his half, Steve Jackson has stated he did not even notice there was an issue till somebody within the press rang him as much as ask for a quote concerning the deal ending. On the opposite facet, varied Interaction employees have talked about Jackson’s distaste for the violent opening cutscene as a big a part of the dispute.

In a current video on the historical past of Fallout’s Vault Boy, the sport’s co-creator Tim Cain factors out the cartoon mascot was one other of the issues Jackson objected to. It is powerful to think about Fallout with out its poster boy now, and as Cain explains within the video, having constant cartoons for the RPG’s many abilities and perks that had been readable even at icon dimension was extremely helpful. They made the precise selection in maintaining him.

On the time, PC Gamer’s RPG columnist Michael Wolf spoke to Interaction’s Feargus Urquhart to ask what Jackson objected to. Wolf wrote within the April 1988 situation, “He did not just like the violence within the introduction, Urquhart says; he needed to make the sport’s characters greater, with extra particulars on the weapons; and he did not just like the little characters that symbolize the totally different abilities within the recreation—actually, he needed these Monopoly-style cartoon characters pulled out. After wrangling forwards and backwards with the builders and going over the contract (which apparently stated Jackson had management over the setting by which the license is used—fairly obscure), Jackson principally stated that if Interaction went forward with Fallout as is, he’d take motion. Slightly than coping with purple tape, Interaction dropped the license.”



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