Up till just lately, I had no expertise with the Silent Hill collection. After taking part in Silent Hill f, I shortly turned a fan, and I am making each try to eat extra video games from the collection.
With a promise of extra frequent releases and spin-offs, Konami’s subsequent foray into the franchise is with Silent Hill: Townfall, developed by the Scotland-based studio, Display Burn.
Because it so occurs, Silent Hill: Townfall additionally takes place inside Scotland, with the promise to ship a genuine, if maybe unrealistically terrifying, have a look at city life within the beautiful European nation.
I used to be fortunate sufficient to get a hands-off gameplay presentation of Silent Hill: Townfall and was left impressed by its consideration to element and sluggish burn horror.
Whereas this may not be as fast-paced as different horror video games, it goals to immerse gamers in horrifying methods. Our demo stars Simon, who’s, sadly, in a little bit of a pickle. The Scottish city is enshrouded by fog and it is utterly empty.
The silence is eerie, with solely refined notes of music piercing the quiet. Returning gamers of the collection will notice the distinctive first-person perspective, and this method is the suitable one: immersion is the important thing right here, with meticulously crafted environments and interiors.

The primary-person perspective is very helpful, because it permits us to work together with certainly one of Silent Hill: Townfall’s key mechanics: the CRTV. It is a hand-held tv that picks up indicators, and there are indicators aplenty. These indicators are broadcast to Simon for inexplicable causes and ship messages that we, the participant, should decipher.
A lady’s voice echoes throughout the silence of the city, by way of the CRTV. It offers visible hints on places gamers ought to go to, so we slowly creep by way of the fog and method a constructing that resembles the CRTV’s display screen.
Curiously, the developer’s at Display Burn make notice of its consideration to authenticity. The CRTV’s audio and movies are crafted with precise analogue and VHS know-how, appropriately becoming the 90s theme of Silent Hill: Townfall.

We method the constructing, however the entrance is inaccessible. We’ll should go round. Simon shouldn’t be a warrior by any means, and sometimes warning takes precedence over fight. Wanting across the again, we get a have a look at certainly one of Silent Hill: Townfall’s stealth mechanics: Peeking.
Peering round corners is essential on this sport, even for those who’re armed. On this occasion, now we have nothing however the CRT. The peek mechanic each leans and appears, enable us to creep decrease if wanted, or take a dangerous (however bigger) look across the nook.
I am advised enemies will dynamically reply to gamers if caught, that means that mounted patrols aren’t a assure. It is clear this might be used generously within the closing product to create a compelling and very tense expertise.
Fortunately, no monsters are round. We make our means round again and enter this home, from which the sign is emitting from. It is a utterly deserted abode, with mail strewn on the ground, displaying an absence of occupancy.

Silent Hill: Townfall’s builders needed to supply an genuine have a look at the properties they lived in throughout their childhood, bringing these places to life with gorgeous element. We will open drawers and search throughout the home searching for objects. Curiously, there’s an organ donor field on the kitchen counter, which I’d hazard to say shouldn’t be a typical sight for the traditional Scottish citizen.
As we search, we see phrases seem on the left facet of the display screen. These are Simon’s inside ideas; fairly than talking out loud, it is extra real looking to convey ideas by way of these silent phrases.
In a single drawer, we discover a flashlight. That may be helpful for the darkish crawlspace beneath the steps. Wanting upstairs, we discover a pair of batteries to energy the system. Within the upstairs toilet, there’s blood within the bathe. A nurse’s garb is draped throughout the glass panes of the bathe. One thing unusual occurred right here.
Regardless of this, the home appears deserted. Utilizing that flashlight beneath the steps, we get a glimpse at puzzles in Silent Hill: Townfall. Display Burn says these are authentically created to resemble know-how from the period, which implies it should function prefer it does in actual life. For these of a youthful technology, they could discover it tough, however that is a part of the enjoyable!
Regardless, we go away the home searching for extra clues. The map dynamically adjustments and highlights areas of significance across the city. It isn’t lengthy earlier than the primary monster encounter occurs, nevertheless, as this horrific beast emerges from the fog.

Separated between a fence, an axe-headed monster sure up in what appears to be a strait jacket bumbles alongside, making terrifying sounds. The CRTV is definitely used to assist us deal with enemies, because it pierces by way of buildings and the fog, displaying us the situation of enemies and the way shut they may be.
This offers us some useful methods to keep away from the monster. Even so, the guided demo has Simon enter the backway by way of a grocery retailer, from the exact same alley that the monster simply was. He is gone now, however we are able to hold observe of his journey path with the CRTV.
A wooden plank is our solely weapon, and as Simon enters the primary avenue, the monster pops out and runs our means. A frantic and very fast battle ensues. Fight encounters are brutal and ruthless, and regardless of Simon’s use of assaults and blocks, he is down very quickly.
Loss of life does not appear to be closing, although. Simon is revived for a second likelihood to combat. The IV needle on his arm (its origins unknown), little doubt has extra significance past with the ability to revive him, which undoubtedly piques my curiosity.

As for whether or not Simon survives his second likelihood, that is as much as the participant. Our demo ends simply as the strain ramped up, however hey, I am completely dying to see extra. I am advised Simon will make use of firearms and different weapons as properly, however stealth and puzzle fixing appears to take precedence over all else.
Silent Hill: Townfall will undoubtedly function an ideal introduction for brand spanking new gamers, but in addition a deal with for followers of the collection. It simply looks as if a really polished, passionately made horror sport, so loads of scares are ready for us when it launches later this 12 months.
Silent Hill: Townfall was previewed at Summer season Recreation Fest Play Days 2026.




