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Upcoming indie RTS DORF goals to unravel “the Command and Conquer drawback” with infantry, by seeking to Menace

November 2, 2026
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In the event you’ve obtained a hankering for the old-school Command and Conquer period of traditional RTS video games, it is advisable regulate DORF. The aptly named indie studio DORFteam has been impressing us all through its improvement course of with its distinctive fashion and inventive unit designs. It blew previous its Kickstarter objective in April, incomes adequate funding to rent one other programmer and incorporate assist for co-op campaigns. It is also all the time worn its C&C inspirations on its sleeve, however such apparent adoration doesn’t suggest blindly following the previous, and the workforce explains the way it’s seeking to appropriate one large flaw with infantry.

Within the present construct of DORF, infantry follows the outdated Command and Conquer technique of falling inclined when attacked by sure weapons. “Whereas this does have some mechanical advantages like improved protection and lowered velocity whereas below fireplace, this technique was by no means particularly nice, and all the time appeared prefer it was by no means thought out a lot previous the way in which it labored within the authentic C&C in 1995,” the developer writes in its newest replace weblog. “It additionally appeared considerably redundant, given how simply infantry could be slaughtered by machine weapons and artillery in these video games.”

To discover a answer, DORFteam appeared to a way more trendy technique sport – the turn-based ways of Menace, Overhype Studios’ love letter to the likes of Jagged Alliance, which implements a wise suppression system. Sure weapons refill a meter, and when it maxes out, it forces the focused infantry to drop to the bottom. DORFteam says it is taking a web page out of Overhype’s guide to design one thing related for DORF.

“Suppressed infantry will clearly transfer at a crawling velocity, and have diminished accuracy, however does have higher safety towards most weapons whereas on this state, and suppression will apply to the complete squad, not simply people. This can be a chic approach to hold weapons like machine weapons related of their anti-infantry position, with out both making them too damaging towards infantry (and thus resulting in the C&C drawback of infantry being largely ineffective), or nerfing them into irrelevance.”

The workforce’s hope is that “you will not get the C&C drawback of whole teams of infantry being immediately obliterated by explosives and machine weapons,” however such counters “will nonetheless pressure infantry right into a diminished state, whereas pleasant forces can advance and shut the space.”

Additionally mentioned through the weblog is DORFteam’s deliberate squad-reinforcement system. “The thought can be that your recruit sources are used to bolster misplaced squad items, and sure buildings that ‘retailer’ recruits will mechanically replenish them in the event that they’re close by.” You possibly can see an illustration under, however hold your eyes out for among the present points, reminiscent of “squads roughly turning into unkillable if sufficient recruit reinforcements are current, and the truth that the squad appears to endlessly transfer backwards.”

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Luckily, the developer already has some concepts for the right way to repair this. The difficulty of countless reinforcements “could be solved by lowering the vary of those recruit buildings and likewise giving them a comparatively small storage measurement.” As for the motion, it is aiming to deal with this “by introducing squad leaders and followers/part leaders to every squad.” This concept comes from one other traditional RTS: “We really checked out a doc that Relic put out on how this works internally in The Firm of Heroes video games,” the developer reveals.

Inspiration is the mom of innovation, so I am all for this good selecting and selecting of nice concepts, however one other of DORF’s highlights up to now has been its artistic unit design. To spherical out in the present day’s preview, we get a couple of glimpses of some extra additions. The Empire’s primary rifle squads add a Machine Gunner, which may fireplace with out deploying however features extra accuracy if it does. “It is a unit that may present further firepower for offensives, however is best suited to holding the road.”

Add an annex to your infantry academy, and people Machine Gunners could be changed with Mortars. “These present further firepower at a a lot higher vary,” DORFteam remarks, “although after all this can be a tradeoff for being unable to fireplace whereas undeployed and being unable to focus on plane.” Then there’s the Chemical Fuel Sprayer, an improve for Empire Grenadiers. This offers a corrosive impact to counter gentle automobiles, and poisonous gasoline that additional enhances the Grenadiers’ potential to flush out fortified positions.

DORF update shows new units for November 2026 - Two tanks attack an enemy building.

There are additionally some new automobiles on present, together with a primary Medium Tank for the Empire, which comes with a 75mm cannon and a machine gun on each its turret and hull. “This is not tremendous thrilling by itself,” DORFteam admits, “however relying on the annexes utilized to the automobile manufacturing facility, this unit could be up to date into different sorts, such because the Tank Destroyer and Assault Gun variants.”

This method of annexes unlocking variants can be core to the unit development. The Halftrack, for instance, may have the potential to department out right into a Cruise Missile Launcher, or “a chemical gasoline thrower that may suppress infantry and trigger debuffs to automobiles.” For Heavy Tanks, DORFteam is engaged on “variations with improved firepower and anti-air capabilities, in addition to a model with a big chemical projector that creates a close-range explosion response for demolishing buildings and automobiles.”

Right this moment’s final inclusion is a very enjoyable one: the Ironworm. It is an Empire-Warband hybrid, which means you will must be enjoying because the Empire after which seize a Warband automobile manufacturing facility in an effort to get your arms on it. This unusual beast is “a fast-moving gentle tank meant to ram enemy automobiles,” and comes outfitted with each flamethrowers and an autocannon. Now we’re speaking.

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That is all for this month’s replace, however there is definitely greater than sufficient to chew on. “Subsequent month we plan to have extra fleshed out within the map editor instruments, a working early iteration of skirmish, and increasingly more items,” DORFteam concludes.

There’s nonetheless no fastened launch date for DORF – its Kickstarter web page gave 2028 because the plan, however the developer notes that that is “a really cautious estimate we have given, simply in case issues go unsuitable.” All issues being nicely, it is hoping to launch the sport in 2027. In the event you’re as keen as I’m to remain updated with its progress, you possibly can wishlist it on Steam. Its mix of throwback ’90s fashion and trendy sensibilities is simply the form of factor that places a smile on my face.



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Tags: AimsCommandconquerDORFindieinfantryMenaceproblemRTSSolveupcoming
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