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‘We’re now not utilizing that one purple pipe asset we weren’t supposed to make use of’: The Blood of Dawnwalker hotfix clears up one of many sport’s extra charming errors

September 9, 2026
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A brand new hotfix for The Blood of Dawnwalker rolled out in the present day, and you will be blissful to know that this one improves the sport’s general stability, fixes a number of development blockers, fixes a difficulty with controllers that was inflicting body charge drops, removes the well-known purple pipe—extra on that later—and retains useless people from speaking a lot.

That final level, in regards to the stiffs who will not shut up, does not determine as one of many replace’s highlights, which developer Insurgent Wolves breaks down thusly:

Improved the sport’s stabilityFixed a number of points that blocked quest progressionFixed a difficulty that blocked gamers from saving the gameConnecting controllers with the outdated GameInput software program ought to now not trigger FPS dropsTorches can now not develop uncontrollably

Nonetheless, it is attention-grabbing. Conversational corpses are virtually all the time upsetting, and never simply because the useless should not communicate, though that is definitely prime of the record. But in addition, they by no means have something good to say. If you end up conversing with the stays of the just lately departed, you may be nearly 100% positive that it is not going to be a contented dialog about how effectively every part goes. Fairly the other, the truth is.

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There’s one instance of chatty corpses that weren’t totally dangerous, to go off on a little bit of a tangent: Atomic Coronary heart is filled with them, a weird facet impact of the sport’s alt-history Soviet expertise, and many of the speaking useless are moderately cool in regards to the state of affairs. However that is additionally extra of a ‘fading echoes’ factor, quite than a physique that simply won’t die, and I think about that may have a method of resulting in extra philosophical exchanges.

In any occasion, from the patch notes, for a extra prosaic tackle the subject:


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Useless NPCs can now not begin dialogues.

After which, sure, there’s the pipe: “We’re now not utilizing that one purple pipe asset we weren’t supposed to make use of.” That is a reference to a discovery final week of a placeholder asset within the sport, vivid purple and clearly marked “Don’t use this asset!” which any person nonetheless used.

Lol what the hell is that this?

 from r/DawnwalkerOfficial

Type of a disgrace that it is gone, actually: I like to consider rogue placeholders as a sort of digital monument that everybody hears about, visits, after which ever-after can inform folks, yeah, I noticed that factor. I used to be there. Alas, I’ve not but performed Blood of Dawnwalker and so I cannot get to see it, besides on Reddit, which does not really matter.

Maintain updated with a very powerful tales and the very best offers, as picked by the PC Gamer workforce.

The Blood of Dawnwalker hotfix 1.0.4 is stay now on Steam—the total patch notes are beneath.

StabilityMultiple enhancements to the sport’s stability.GameplayFixed a difficulty that blocked the tutorial progress if Voracious Chew was used a bit too quick.Fastened points that triggered Coen to get caught inside sure homes with no method of getting out.Crake can now speak to Coen even throughout his coaching sequence.Useless NPCs can now not begin dialogues.Fastened a difficulty that disabled blocking underneath sure circumstances.Fastened a difficulty that blocked gamers from saving the sport.QuestsOcha will now not assault Coen when attacked by guards.Fastened a difficulty that triggered Coen to get caught in a cave within the “Deep Down” quest.Fastened a difficulty that triggered Murohn to not spawn underneath sure circumstances.Fastened a difficulty that triggered one of many potential options for the “Hive and Search” quest to finish prematurely.Progressing the “On the Run” quest now not causes infinite loading.”A Lone Wolf’s Hunt” now appropriately reveals the issue stage.Fastened a difficulty that triggered a soft-lock after following Sara.Investigating the rag is now elective within the “Smoke and Ashes” quest.Fastened a difficulty that triggered a blocker in “The Coronary heart Desires What It Desires” quest.ArtCoen and Iorgu will now drink from their cups even on low graphical settings.We’re now not utilizing that one purple pipe asset we weren’t supposed to make use of.AudioFixed points that triggered music to cease taking part in within the prologue. MiscellaneousConnecting controllers with the outdated GameInput software program ought to now not trigger FPS drops.Torches can now not develop uncontrollably.Fastened a difficulty that prevented High quality preset mods from making use of correctly.PluginFixed points with VSync when utilizing FSR Body Era.



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